An ontology for videogame interoperability J Parkkila, F Radulovic, D Garijo, M Poveda-Villalón, J Ikonen, J Porras, ... Multimedia tools and applications 76, 4981-5000, 2017 | 27 | 2017 |
Improving battery life and performance of mobile devices with cyber foraging J Parkkila, J Porras 2011 IEEE 22nd International Symposium on Personal, Indoor and Mobile Radio …, 2011 | 18 | 2011 |
Towards interoperability in video games J Parkkila, T Hynninen, J Ikonen, J Porras, F Radulovic Proceedings of the 11th Biannual Conference of the Italian SIGCHI Chapter, 26-29, 2015 | 8 | 2015 |
Incorporating privacy into digital game platform design: The what, why, and how J Laakkonen, J Parkkila, P Jäppinen, J Ikonen, A Seffah IEEE Security & Privacy 14 (4), 22-32, 2016 | 6 | 2016 |
Where is the research on connecting game worlds?—A systematic mapping study J Parkkila, J Ikonen, J Porras Elsevier, 2015 | 6 | 2015 |
The Video Game Ontology J Parkkila, F Radulovic, M Poveda, D Garijo Tech. Rep., 2014 | 5 | 2014 |
Offloading for Mobile Device Performance Improvement D Temesgene, J Porras, J Parkkila | 4 | 2019 |
Continuous development of gamecloud with privacy by design J Laakkonen, J Parkkila, P Jäppinen, J Ikonen International Journal on Information Technologies & Security 6 (4), 51-64, 2014 | 4 | 2014 |
Designing a user interface for game developers to enter game specific information N Paraschou, J Ikonen, K Heikkinen, J Parkkila Proceedings of the 15th International Conference on Computer Systems and …, 2014 | 2 | 2014 |
Gamecloud-a platform for connecting video games J Parkkila, K Järvi, T Hynninen, J Ikonen, J Porras Journal of Virtual Worlds Research, 2016 | 1 | 2016 |
Linking physical activities and video games J Ikonen, P Ryhänen, J Parkkila, A Knutas Proceedings of the 16th International Conference on Computer Systems and …, 2015 | 1 | 2015 |
Designing GDPR Compliant Credential Verification using Blockchain: A Design Science Research Approach J Parkkila, AKM Haque, J Vuolasto, A Gurzhii, S Hyrynsalmi, N Islam | | 2024 |
Connecting video games as a solution for the growing video game markets J Parkkila Lappeenranta University of Technology, 2016 | | 2016 |
Optimizing Customer Energy Invoice Calculation with Parallel Computation J Parkkila | | 2012 |
Linking physical activities and video games P Ryhänen, J Ikonen, A Knutas, J Parkkila | | |
Atomos–Internet Traffic Disruptor J Ikonen, V Jääskeläinen, J Parkkila | | |