Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer‐Grade VR Devices JL Ponton, H Yun, C Andujar, N Pelechano Computer Graphics Forum 41 (8), 107-118, 2022 | 34 | 2022 |
SparsePoser: Real-time full-body motion reconstruction from sparse data JL Ponton, H Yun, A Aristidou, C Andujar, N Pelechano ACM Transactions on Graphics 43 (1), 1-14, 2023 | 26 | 2023 |
Animation fidelity in self-avatars: impact on user performance and sense of agency H Yun, JL Ponton, C Andujar, N Pelechano 2023 IEEE Conference Virtual Reality and 3D User Interfaces (VR), 286-296, 2023 | 16 | 2023 |
Shape of Music: AR-based Tangible Programming Tool for Music Visualization Q Jin, D Wang, H Yun, S Yarosh Proceedings of the 22nd Annual ACM Interaction Design and Children …, 2023 | 4 | 2023 |
Exploring the Role of Expected Collision Feedback in Crowded Virtual Environments H Yun, JL Ponton, A Beacco, C Andujar, N Pelechano 2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR), 472-481, 2024 | 1 | 2024 |