Design and development game Chinese language learning with gamification and using mnemonic method D Rawendy, Y Ying, Y Arifin, K Rosalin Procedia Computer Science 116, 61-67, 2017 | 88 | 2017 |
User experience metric for augmented reality application: a review Y Arifin, TG Sastria, E Barlian Procedia Computer Science 135, 648-656, 2018 | 82 | 2018 |
Analyzing the factors that influence learning experience through game based learning using visual novel game for learning pancasila J Andrew, S Henry, AN Yudhisthira, Y Arifin, SD Permai Procedia Computer Science 157, 353-359, 2019 | 50 | 2019 |
Web-based usability measurement for student grading information system S Hendra, Y Arifin Procedia Computer Science 135, 238-247, 2018 | 45 | 2018 |
Text normalization algorithm on twitter in complaint category N Hanafiah, A Kevin, C Sutanto, Y Arifin, J Hartanto Procedia computer science 116, 20-26, 2017 | 30 | 2017 |
Game education for learning Chinese language with mnemonic method Y Ying, D Rawendy, Y Arifin 2016 International Conference on Information Management and Technology …, 2016 | 11 | 2016 |
Gamification for the Ancient Kingdom of Nusantara with User-Centered Design Approach Y Arifin, M Martin, R Ryan, R Dratama ComTech: Computer, Mathematics and Engineering Applications 9 (1), 9-14, 2018 | 8 | 2018 |
Designing Memory Game for Learning Healthy Life D Yonathan, Y Arifin Procedia Computer Science 179, 670-676, 2021 | 7 | 2021 |
Factors affecting the behavioral intention of using Sedayuone mobile application Y Yanfi, Y Kurniawan, Y Arifin ComTech: Computer, Mathematics and Engineering Applications 8 (3), 137-143, 2017 | 6 | 2017 |
Nitipyuk: A crowdsourcing marketplace for personal shopper I Adillah, Y Arifin, SD Permai, C Limarja Procedia Computer Science 157, 514-520, 2019 | 4 | 2019 |
Corruption system development based on Indonesia's corruption perception index WLA Noerlina, A Yulyani, AAMM Sasmoko, A Mohammad, SH Kelvin 革新的コンピューティング・情報・制御に関する速報-B: 応用 9 (02), 155, 2018 | 4 | 2018 |
Xiang Qi tournament algorithm applying Swiss pairing system J Hartanto, Y Arifin, N Hanafiah 2016 International Conference on Information Management and Technology …, 2016 | 4 | 2016 |
A Web-Based Chinese Chess Xiang Qi using n-tier Architecture Model N Hanafiah, J Hartanto, Y Arifin, H Frans, W Cristian Procedia Computer Science 59, 14-18, 2015 | 4 | 2015 |
Sentiment Analysis of Hashtag Activism on Social Media Twitter S Sidharta, Y Heryadi, L Lukas, W Suparta, Y Arifin 2023 International Conference on Computer Science, Information Technology …, 2023 | 3 | 2023 |
Long short-term memory (LSTM) model-based reinforcement learning for nonlinear mass spring damper system control S Wijaya, Y Heryadi, Y Arifin, W Suparta Procedia Computer Science 216, 213-220, 2023 | 3 | 2023 |
Sentiment Analysis of User Review on Indonesian Food and Beverage Group using Machine Learning Techniques Y Yanfi, Y Heryadi, L Lukas, W Suparta, Y Arifin 2022 IEEE Creative Communication and Innovative Technology (ICCIT), 1-5, 2022 | 3 | 2022 |
The friendship game of pancasila: Design, implementation, and evaluation A Jonathan, HBJ Sompotan, YA Nandaline, Y Arifin 2020 International Conference on Information Management and Technology …, 2020 | 3 | 2020 |
Plagiarism detection for indonesian language using winnowing with parallel processing Y Arifin, SM Isa, LA Wulandhari, E Abdurachman Journal of Physics: Conference Series 978 (1), 012082, 2018 | 3 | 2018 |
Mutu Pendidikan Pada Sekolah Standar Nasional (Studi Kasus pada Sekolah Dasar di Samarinda) YY Arifin INTELEGENSIA: Jurnal Pendidikan dan Pembelajaran 2 (2), 2017 | 3 | 2017 |
Developing an online information portal for enhancing society awareness of RPTRA (A case study RPTRA MAYA ASRI 13) Y Arifin, EP Gunawan, M Ohyver Procedia Computer Science 216, 144-150, 2023 | 2 | 2023 |