Trends in augmented reality tracking, interaction and display: A review of ten years of ISMAR F Zhou, HBL Duh, M Billinghurst 2008 7th IEEE/ACM International Symposium on Mixed and Augmented Reality …, 2008 | 1833 | 2008 |
Effects of field of view on presence, enjoyment, memory, and simulator sickness in a virtual environment JJW Lin, HBL Duh, DE Parker, H Abi-Rached, TA Furness Proceedings ieee virtual reality 2002, 164-171, 2002 | 719 | 2002 |
An investigation of learners' collaborative knowledge construction performances and behavior patterns in an augmented reality simulation system TJ Lin, HBL Duh, N Li, HY Wang, CC Tsai Computers & Education 68, 314-321, 2013 | 415 | 2013 |
Revisiting trends in augmented reality research: A review of the 2nd decade of ISMAR (2008–2017) K Kim, M Billinghurst, G Bruder, HBL Duh, GF Welch IEEE transactions on visualization and computer graphics 24 (11), 2947-2962, 2018 | 382 | 2018 |
Usability evaluation for mobile device: a comparison of laboratory and field tests HBL Duh, GCB Tan, VH Chen Proceedings of the 8th conference on Human-computer interaction with mobile …, 2006 | 377 | 2006 |
A study on Singaporean women's acceptance of using mobile phones to seek health information S Lim, L Xue, CC Yen, L Chang, HC Chan, BC Tai, HBL Duh, M Choolani International journal of medical informatics 80 (12), e189-e202, 2011 | 332 | 2011 |
An exploratory study of ageing women's perception on access to health informatics via a mobile phone-based intervention L Xue, CC Yen, L Chang, HC Chan, BC Tai, SB Tan, HBL Duh, ... International journal of medical informatics 81 (9), 637-648, 2012 | 184 | 2012 |
A wearable sensing system for tracking and monitoring of functional arm movement KD Nguyen, IM Chen, Z Luo, SH Yeo, HBL Duh IEEE/ASME Transactions on mechatronics 16 (2), 213-220, 2010 | 162 | 2010 |
The marketing implications of affective product design RR Seva, HBL Duh, MG Helander Applied Ergonomics 38 (6), 723-731, 2007 | 158 | 2007 |
Alleviating motion, simulator, and virtual environmental sickness by presenting visual scene components matched to inner ear vestibular sensations DE Parker, BLH Duh, TA Furness, JD Prothero, EJ Seibel US Patent 6,497,649, 2002 | 151 | 2002 |
An investigation of university students’ collaborative inquiry learning behaviors in an augmented reality simulation and a traditional simulation HY Wang, HBL Duh, N Li, TJ Lin, CC Tsai Journal of Science Education and Technology 23, 682-691, 2014 | 145 | 2014 |
A simulation of bonding effects and their impacts on pedestrian dynamics S Xu, HBL Duh IEEE Transactions on Intelligent Transportation Systems 11 (1), 153-161, 2009 | 124 | 2009 |
“Conflicting” motion cues to the visual and vestibular self-motion systems around 0.06 Hz evoke simulator sickness HBL Duh, DE Parker, JO Philips, TA Furness Human Factors 46 (1), 142-153, 2004 | 113 | 2004 |
Effects of field of view on balance in an immersive environment HBL Duh, JW Lin, RV Kenyon, DE Parker, TA Furness Proceedings IEEE Virtual Reality 2001, 235-240, 2001 | 110 | 2001 |
Enjoyment or engagement? Role of social interaction in playing massively mulitplayer online role-playing games (MMORPGS) VHH Chen, HBL Duh, PSK Phuah, DZY Lam Entertainment Computing-ICEC 2006: 5th International Conference, Cambridge …, 2006 | 106 | 2006 |
An “independent visual background” reduced balance disturbance envoked by visual scene motion: implication for alleviating simulator sickness HBL Duh, DE Parker, TA Furness Proceedings of the SIGCHI conference on human factors in computing systems …, 2001 | 97 | 2001 |
Understanding social interaction in world of warcraft VH Chen, HBL Duh Proceedings of the international conference on Advances in computer …, 2007 | 94 | 2007 |
Neural network-based information transfer for dynamic optimization XF Liu, ZH Zhan, TL Gu, S Kwong, Z Lu, HBL Duh, J Zhang IEEE transactions on neural networks and learning systems 31 (5), 1557-1570, 2019 | 88 | 2019 |
An independent visual background reduced simulator sickness in a driving simulator HBL Duh, DE Parker, TA Furness Presence: Teleoperators & Virtual Environments 13 (5), 578-588, 2004 | 86 | 2004 |
Augmented 3D hands: a gesture-based mixed reality system for distributed collaboration W Huang, L Alem, F Tecchia, HBL Duh Journal on Multimodal User Interfaces 12, 77-89, 2018 | 78 | 2018 |