State of research on gamification in education: A bibliometric survey J Swacha Education Sciences 11 (2), 69, 2021 | 185 | 2021 |
Gamification in knowledge management: motivating for knowledge sharing J Swacha Polish Journal of Management Studies 12, 2015 | 64 | 2015 |
Gamification-based e-learning platform for computer programming education J Swacha, P Baszuro X world conference on computers in education, 122-130, 2013 | 53 | 2013 |
An interactive serious mobile game for supporting the learning of programming in javascript in the context of eco-friendly city management R Maskeliūnas, A Kulikajevas, T Blažauskas, R Damaševičius, J Swacha Computers 9 (4), 102, 2020 | 50 | 2020 |
Enhancing the tourist attraction visiting process with gamification: Key concepts J Swacha, R Ittermann Engineering Management in Production and Services 9 (4), 59-66, 2017 | 49 | 2017 |
Fast and efficient log file compression P Skibiński, J Swacha Proc. 11th East-Eur. Conf. Adv. Databases Inf. Syst., 330-342, 2007 | 48 | 2007 |
Effective asymmetric XML compression P Skibiński, S Grabowski, J Swacha Software: Practice and Experience 38 (10), 1027-1047, 2008 | 40 | 2008 |
Design patterns for gamification of work J Swacha, K Muszyńska Proceedings of the Fourth International Conference on Technological …, 2016 | 32 | 2016 |
Gamification in enterprise information systems: what, why and how J Swacha 2016 Federated Conference on Computer Science and Information Systems …, 2016 | 29 | 2016 |
Combining efficient XML compression with query processing P Skibiński, J Swacha Advances in Databases and Information Systems: 11th East European Conference …, 2007 | 29 | 2007 |
Introducing sustainable development topics into computer science education: Design and evaluation of the eco jsity game J Swacha, R Maskeliūnas, R Damaševičius, A Kulikajevas, T Blažauskas, ... Sustainability 13 (8), 4244, 2021 | 27 | 2021 |
Models of sustainable software: A scoping review J Swacha Sustainability 14 (1), 551, 2022 | 20 | 2022 |
Impact of the availability of gamified e-guides on museum visit intention B Bieszk-Stolorz, K Dmytrów, J Eglinskiene, S Marx, A Miluniec, ... Procedia Computer Science 192, 4358-4366, 2021 | 19 | 2021 |
Representation of events and rules in gamification systems J Swacha Procedia computer science 126, 2040-2049, 2018 | 19 | 2018 |
Architecture of a dispersed gamification system for tourist attractions J Swacha Information 10 (1), 33, 2019 | 17 | 2019 |
The efficient storage of text documents in digital libraries P Skibiński, J Swacha Information technology and libraries 28 (3), 143-153, 2009 | 17 | 2009 |
Fast transform for effective XML compression P Skibinski, S Grabowski, J Swacha 2007 9th International Conference-The Experience of Designing and …, 2007 | 17 | 2007 |
Gedil—gamified education interoperability language J Swacha, JC Paiva, JP Leal, R Queirós, R Montella, S Kosta Information 11 (6), 287, 2020 | 16 | 2020 |
Managing gamified programming courses with the FGPE platform JC Paiva, R Queirós, JP Leal, J Swacha, F Miernik Information 13 (2), 45, 2022 | 15 | 2022 |
Yet another programming exercises interoperability language (short paper) JC Paiva, R Queirós, JP Leal, J Swacha 9th Symposium on Languages, Applications and Technologies (SLATE 2020), 2020 | 15 | 2020 |