Designing game feel: A survey M Pichlmair, M Johansen IEEE Transactions on Games 14 (2), 138-152, 2021 | 45 | 2021 |
Video game description language environment for unity machine learning agents M Johansen, M Pichlmair, S Risi 2019 IEEE Conference on Games (CoG), 1-8, 2019 | 21 | 2019 |
Challenges in generating juice effects for automatically designed games M Johansen, M Cook Proceedings of the AAAI Conference on Artificial Intelligence and …, 2021 | 9 | 2021 |
Squeezer-A Tool for Designing Juicy Effects M Johansen, M Pichlmair, S Risi Extended Abstracts of the 2020 Annual Symposium on Computer-Human …, 2020 | 7 | 2020 |
Squeezer-A Mixed-Initiative Tool for Designing Juice Effects M Johansen, M Pichlmair, S Risi Proceedings of the 16th International Conference on the Foundations of …, 2021 | 4 | 2021 |
Designing Tools for the Invisible Art of Game Feel M Johansen IT University of Copenhagen, 2022 | | 2022 |