MPEG-4 facial animation: the standard, implementation and applications IS Pandzic, R Forchheimer John Wiley & Sons, 2003 | 653 | 2003 |
Virtual human representation and communication in VLNet TK Capin, H Noser, D Thalmann, IS Pandzic, NM Thalmann IEEE Computer Graphics and Applications 17 (2), 42-53, 1997 | 230 | 1997 |
Avatars in networked virtual environments T Capin, I Pandžić, N Magnenat-Thalmann, D Thalmann | 226 | 1999 |
User evaluation: Synthetic talking faces for interactive services IS Pandzic, J Ostermann, D Millen The visual computer 15 (7), 330-340, 1999 | 145 | 1999 |
MPEG-4: Audio/video and synthetic graphics/audio for mixed media PK Doenges, TK Capin, F Lavagetto, J Ostermann, IS Pandzic, ... Signal Processing: Image Communication 9 (4), 433-463, 1997 | 135 | 1997 |
The HUMANOID environment for interactive animation of multiple deformable human characters R Boulic, T Capin, Z Huang, P Kalra, B Lintermann, ... Computer Graphics Forum 14 (3), 337-348, 1995 | 126 | 1995 |
Eye pupil localization with an ensemble of randomized trees N Markuš, M Frljak, IS Pandžić, J Ahlberg, R Forchheimer Pattern recognition 47 (2), 578-587, 2014 | 117 | 2014 |
Fast facial expression recognition using local binary features and shallow neural networks I Gogić, M Manhart, IS Pandžić, J Ahlberg The visual computer 36 (1), 97-112, 2020 | 98 | 2020 |
Facial animation framework for the web and mobile platforms IS Pandzic Proceedings of the seventh international conference on 3D Web technology, 27-34, 2002 | 83 | 2002 |
Facial deformations for MPEG-4 M Escher, I Pandzic, NM Thalmann Proceedings Computer Animation'98 (Cat. No. 98EX169), 56-62, 1998 | 81 | 1998 |
Anyone for tennis? T Molet, A Aubel, T Çapin, S Carion, E Lee, N Magnenat-Thalmann, ... Presence: Teleoperators & Virtual Environments 8 (2), 140-156, 1999 | 80 | 1999 |
Realistic avatars and autonomous virtual humans in: VLNET networked virtual environments TK Capin, IS Pandzic, N Magnenat Thalmann, D Thalmann Virtual worlds in the Internet 8, 157-174., 1998 | 79 | 1998 |
State of the art in example‐based motion synthesis for virtual characters in interactive applications T Pejsa, IS Pandzic Computer Graphics Forum 29 (1), 202-226, 2010 | 70 | 2010 |
A dead-reckoning algorithm for virtual human figures TK Capin, IS Pandzic Proceedings of IEEE 1997 Annual International Symposium on Virtual Reality …, 1997 | 55 | 1997 |
Object detection with pixel intensity comparisons organized in decision trees N Markuš, M Frljak, IS Pandžić, J Ahlberg, R Forchheimer arXiv preprint arXiv:1305.4537, 2013 | 49 | 2013 |
Real-time facial interaction IS Pandžić, P Kalra, NM Thalmann, D Thalmann Displays 15 (3), 157-163, 1994 | 49 | 1994 |
Facial motion cloning IS Pandzic Graphical Models 65 (6), 385-404, 2003 | 47 | 2003 |
The design of a generic framework for integrating ECA components. HH Huang, T Nishida, A Cerekovic, IS Pandzic, YI Nakano AAMAS (1), 128-135, 2008 | 46 | 2008 |
Playing games through the virtual life network H Noser, T Çapin, I Pandzic, N Magnenat Thalmann, D Thalmann Proc. Alife'96, 1996 | 44 | 1996 |
Facial gestures: taxonomy and application of non-verbal, non-emotional facial displays for embodied conversational agents G Zoric, K Smid, IS Pandzic Conversational Informatics: An Engineering Approach, 161-182, 2007 | 43 | 2007 |