Screen media exposure and obesity in children and adolescents TN Robinson, JA Banda, L Hale, AS Lu, F Fleming-Milici, SL Calvert, ... Pediatrics 140 (S2), S97-S101, 2017 | 671 | 2017 |
Games for health for children—Current status and needed research Institute of Digital Media and Child Development Working Group on Games for ... Games for health journal 5 (1), 1-12, 2016 | 289 | 2016 |
A mismatch in the human realism of face and voice produces an uncanny valley WJ Mitchell, KA Szerszen Sr, AS Lu, PW Schermerhorn, M Scheutz, ... i-Perception 2 (1), 10-12, 2011 | 275 | 2011 |
Story immersion of videogames for youth health promotion: A review of literature AS Lu, T Baranowski, D Thompson, R Buday Games for health journal 1 (3), 199-204, 2012 | 183 | 2012 |
A scoping review of health game research: Past, present, and future H Kharrazi, AS Lu, F Gharghabi, W Coleman Games for health journal 1 (2), 153-164, 2012 | 179 | 2012 |
A systematic review of health videogames on childhood obesity prevention and intervention AS Lu, H Kharrazi, F Gharghabi, D Thompson Games for health journal 2 (3), 131-141, 2013 | 172 | 2013 |
Developing games for health behavior change: Getting started T Baranowski, R Buday, D Thompson, EJ Lyons, AS Lu, J Baranowski Games for health journal 2 (4), 183-190, 2013 | 138 | 2013 |
Story immersion in a health videogame for childhood obesity prevention AS Lu, D Thompson, J Baranowski, R Buday, T Baranowski Games for health journal 1 (1), 37-44, 2012 | 131 | 2012 |
The many faces of internationalization in Japanese anime AS Lu Animation 3 (2), 169-187, 2008 | 115 | 2008 |
A state-of-the-art systematic content analysis of games for health AS Lu, H Kharrazi Games for Health Journal 7 (1), 2018 | 83 | 2018 |
Nutrition education and dietary behavior change games: A scoping review T Baranowski, C Ryan, A Hoyos-Cespedes, AS Lu Games for health journal 8 (3), 153-176, 2019 | 63 | 2019 |
An experimental test of the persuasive effect of source similarity in narrative and nonnarrative health blogs AS Lu Journal of Medical Internet Research 15 (7), e2386, 2013 | 63 | 2013 |
What race do they represent and does mine have anything to do with it? Perceived racial categories of anime characters AS Lu Animation 4 (2), 169-190, 2009 | 61 | 2009 |
The narrative impact of active video games on physical activity among children: a feasibility study AS Lu, T Baranowski, SL Hong, R Buday, D Thompson, A Beltran, ... Journal of medical Internet research 18 (10), e272, 2016 | 47 | 2016 |
Narrative in exergames: Thoughts on procedure, mechanism, and others LA Shirong Games for health journal, 2015 | 44 | 2015 |
Design of video games for children’s diet and physical activity behavior change T Baranowski, D Thompson, R Buday, AS Lu, J Baranowski International Journal of Computer Science in Sport 9 (special edition), 3-17, 2010 | 44 | 2010 |
Active video games in fully immersive virtual reality elicit moderate-to-vigorous physical activity and improve cognitive performance in sedentary college students CV Sousa, J Hwang, R Cabrera-Perez, A Fernandez, A Misawa, ... Journal of Sport and Health Science 11 (2), 164-171, 2022 | 43 | 2022 |
How effective are active videogames among the young and the old? Adding meta-analyses to two recent systematic reviews J van’t Riet, R Crutzen, AS Lu Games for health journal 3 (5), 311-318, 2014 | 38 | 2014 |
How to engage children in self‐administered dietary assessment programmes AS Lu, J Baranowski, N Islam, T Baranowski Journal of human nutrition and dietetics 27, 5-9, 2014 | 37 | 2014 |
Application and validation of activity monitors’ epoch lengths and placement sites for physical activity assessment in exergaming J Hwang, A Fernandez, AS Lu Journal of clinical medicine 7 (9), 268, 2018 | 36 | 2018 |