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Sidney Bovet
Sidney Bovet
Computer Scientist
在 google.com 的电子邮件经过验证
标题
引用次数
引用次数
年份
Characterizing first and third person viewpoints and their alternation for embodied interaction in virtual reality
H Galvan Debarba, S Bovet, R Salomon, O Blanke, B Herbelin, R Boulic
PloS one 12 (12), e0190109, 2017
2022017
The critical role of self-contact for embodiment in virtual reality
S Bovet, HG Debarba, B Herbelin, E Molla, R Boulic
IEEE Transactions on Visualization and Computer Graphics 24 (4), 1428-1436, 2018
722018
Method and system for mixed reality interaction with peripheral device
M Gutierrez, T Rouvinez, S Bovet, H Grabner, M Meisser
US Patent 10,943,402, 2021
602021
Using traditional keyboards in vr: Steamvr developer kit and pilot game user study
S Bovet, A Kehoe, K Crowley, N Curran, M Gutierrez, M Meisser, ...
2018 IEEE Games, Entertainment, Media Conference (GEM), 1-9, 2018
472018
Creating and Augmenting Keyboards for Extended Reality with the Keyboard Augmentation Toolkit
M McGill, S Brewster, DP De Sa Medeiros, S Bovet, M Gutierrez, A Kehoe
ACM Transactions on Computer-Human Interaction 29 (2), 1-39, 2022
222022
Method and system for object segmentation in a mixed reality environment
M Gutierrez, T Rouvinez, S Bovet, H Grabner, M Meisser
US Patent 11,182,962, 2021
12021
Ensuring Self-Haptic Consistency for Immersive Amplified Embodiment
S Bovet, R Boulic
École polytechnique fédérale de Lausanne, 2017
2017
IIG
R Boulic, S Bovet, CL Coscia, MG Delahaye, H Galvan Debarba, ...
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