Raising teachers empowerment in gamification design of adaptive learning systems: a qualitative research K Tenório, D Dermeval, M Monteiro, A Peixoto, A Pedro Artificial Intelligence in Education: 21st International Conference, AIED …, 2020 | 24 | 2020 |
Helping teachers assist their students in gamified adaptive educational systems: Towards a gamification analytics tool K Tenório, G Chalco Challco, D Dermeval, B Lemos, P Nascimento, ... Artificial Intelligence in Education: 21st International Conference, AIED …, 2020 | 18 | 2020 |
Artificial intelligence literacy research field: a bibliometric analysis from 1989 to 2021 K Tenório, V Olari, M Chikobava, R Romeike Proceedings of the 54th ACM Technical Symposium on Computer Science …, 2023 | 16 | 2023 |
Exploring design concepts to enable teachers to monitor and adapt gamification in adaptive learning systems: a qualitative research approach K Tenório, D Dermeval, M Monteiro, A Peixoto, AP Silva International Journal of Artificial Intelligence in Education 32 (4), 867-891, 2022 | 10 | 2022 |
Predicting students’ flow experience through behavior data in gamified educational systems W Oliveira, K Tenório, J Hamari, O Pastushenko, S Isotani Smart Learning Environments 8 (1), 30, 2021 | 10 | 2021 |
Introducing artificial intelligence literacy in schools: A review of competence areas, pedagogical approaches, contexts and formats V Olari, K Tenório, R Romeike IFIP World Conference on Computers in Education, 221-232, 2022 | 7 | 2022 |
An Evaluation of the GamAnalytics Tool: Is the Gamification Analytics Model Ready for Teachers? K Tenório, D Dermeval, GC Challco, B Lemos, P Nascimento, R Santos, ... Brazilian Symposium on Computers in Education (Simpósio Brasileiro de …, 2020 | 7 | 2020 |
Brain-imaging techniques in educational technologies: A systematic literature review K Tenório, E Pereira, S Remigio, D Costa, W Oliveira, D Dermeval, ... Education and Information Technologies 27 (1), 1183-1212, 2022 | 6 | 2022 |
The relationship between students' flow experience and their behavior data in gamified educational systems W Oliveira, K Tenório, J Hamari, S Isotani Hawaii International Conference on System Sciences, 2022 | 3 | 2022 |
AI Competencies for non-computer science students in undergraduate education: Towards a competency framework K Tenório, R Romeike Proceedings of the 23rd Koli Calling International Conference on Computing …, 2023 | 2 | 2023 |
On the joint use of artificial intelligence and brain-imaging techniques in technology-enhanced learning environments: A systematic literature review K Tenório, J Santos, V Accete, S Remigio, AP da Silva, D Dermeval, ... Revista Brasileira de Informática na Educação 29, 502-518, 2021 | 1 | 2021 |
Learning and gamification dashboards: a mixed-method study with teachers K Tenório, B Lemos, P Nascimento, R Santos, A Machado, D Dermeval, ... Intelligent Tutoring Systems: 17th International Conference, ITS 2021 …, 2021 | 1 | 2021 |
Gamification Analytics Model for Teachers K Tenório, D Dermeval, AP da Silva Anais dos Workshops do IX Congresso Brasileiro de Informática na Educação, 72-72, 2020 | 1 | 2020 |
Teaching Artificial Intelligence for Non-computer Science Students in Undergraduate Education: A Competency Framework and an AI Course (Doctoral Consortium) K Tenório Proceedings of the 23rd Koli Calling International Conference on Computing …, 2023 | | 2023 |
The relationship between students' flow experience and their behavior data in gamified educational systems WO Santos, K Tenório, J Hamari, S Isotani Proceedings, 2022 | | 2022 |
Gamification analytics model for teachers KKTA Santos Federal University of Alagoas (Universidade Federal de Alagoas), 2020 | | 2020 |
EXPLORING AN ALTERNATIVE FOR RUNNING EXPERIMENTS DURING SOCIAL DISTANCING: A PILOT STUDY OF STIMULUS EQUIVALENCE MV Silveira, HR Zaparolli, G Sbrocco, M Silvestrin, OT Rabelo, K Tenório, ... | | |