How does desktop virtual reality enhance learning outcomes? A structural equation modeling approach EAL Lee, KW Wong, CC Fung Computers & Education 55 (4), 1424-1442, 2010 | 696 | 2010 |
Classification of adaptive memetic algorithms: a comparative study YS Ong, MH Lim, N Zhu, KW Wong IEEE Transactions on Systems, Man, and Cybernetics, Part B (Cybernetics) 36 …, 2006 | 651 | 2006 |
Learning with desktop virtual reality: Low spatial ability learners are more positively affected EAL Lee, KW Wong Computers & Education 79, 49-58, 2014 | 523 | 2014 |
Perceived ease of use and perceived usefulness of social media for e-learning in Libyan higher education: A structural equation modeling analysis AM Elkaseh, KW Wong, CC Fung International Journal of Information and Education Technology 6 (3), 192, 2016 | 485 | 2016 |
Utilising mobile-augmented reality for learning human anatomy SS Jamali, MF Shiratuddin, KW Wong, CL Oskam Procedia-Social and Behavioral Sciences 197, 659-668, 2015 | 284 | 2015 |
Classification of imbalanced data by combining the complementary neural network and SMOTE algorithm P Jeatrakul, KW Wong, CC Fung Neural Information Processing. Models and Applications: 17th International …, 2010 | 236 | 2010 |
A review of irregular time series data handling with gated recurrent neural networks PB Weerakody, KW Wong, G Wang, W Ela Neurocomputing 441, 161-178, 2021 | 221 | 2021 |
A review of using virtual reality for learning EAL Lee, KW Wong Transactions on edutainment I, 231-241, 2008 | 217 | 2008 |
Surrogate-assisted evolutionary optimization frameworks for high-fidelity engineering design problems YS Ong, PB Nair, AJ Keane, KW Wong Knowledge Incorporation in Evolutionary Computation, 307-331, 2005 | 192 | 2005 |
Fuzzy rule interpolation for multidimensional input spaces with applications: A case study KW Wong, D Tikk, TD Gedeon, LT Kóczy IEEE transactions on fuzzy systems 13 (6), 809-819, 2005 | 171 | 2005 |
Comparing the performance of different neural networks for binary classification problems P Jeatrakul, KW Wong 2009 Eighth International Symposium on Natural Language Processing, 111-115, 2009 | 158 | 2009 |
Similarities and differences between" learn through play" and" edutainment" K Rapeepisarn, KW Wong, CC Fung, A Depickere Proceedings of the 3rd Australasian conference on Interactive entertainment, 2006 | 145 | 2006 |
The relationship between game genres, learning techniques and learning styles in educational computer games K Rapeepisarn, KW Wong, CC Fung, MS Khine Technologies for E-Learning and Digital Entertainment: Third International …, 2008 | 140 | 2008 |
Distinguishing games and simulation games from simulators V Narayanasamy, KW Wong, CC Fung, S Rai Computers in Entertainment (CIE) 4 (2), 9-es, 2006 | 135 | 2006 |
Fuzzy rule interpolation Matlab toolbox-FRI toolbox ZC Johanyák, D Tikk, S Kovács, KW Wong 2006 IEEE International Conference on Fuzzy Systems, 351-357, 2006 | 116 | 2006 |
Data cleaning for classification using misclassification analysis P Jeatrakul, KW Wong, CC Fung Journal of Advanced Computational Intelligence and Intelligent Informatics …, 2010 | 109 | 2010 |
Rainfall prediction model using soft computing technique KW Wong, PM Wong, TD Gedeon, CC Fung Soft Computing 7, 434-438, 2003 | 107 | 2003 |
The acceptance of e-learning as a tool for teaching and learning in Libyan higher education AM Elkaseh, KW Wong, CC Fung International Journal of Information Technology 3 (4), 1-11, 2015 | 68 | 2015 |
Modular artificial neural network for prediction of petrophysical properties from well log data CC Fung, KW Wong, H Eren IEEE Transactions on Instrumentation and Measurement 46 (6), 1295-1299, 1997 | 62 | 1997 |
Construction of fuzzy signature from data: an example of SARS pre-clinical diagnosis system KW Wong, T Gedeon, L Kóczy 2004 IEEE International Conference on Fuzzy Systems (IEEE Cat. No. 04CH37542 …, 2004 | 60 | 2004 |