Animation, embodiment, and digital media: human experience of technological liveliness K Chow Springer, 2013 | 38 | 2013 |
Billions of interaction designers E Blevis, K Chow, I Koskinen, S Poggenpohl, C Tsin Interactions 21 (6), 34-41, 2014 | 25 | 2014 |
Finding synergy between oral and visual narratives on memorable and meaningful tourism experiences CKB Wan, KKN Chow, CJPM de Bont, P Hekkert Information Technology & Tourism 22, 107-130, 2020 | 16 | 2020 |
Provoking imagination and emotion through a lively mobile phone: a user experience study KKN Chow, D Fox Harrell, K Yan Wong, A Kedia Interacting with Computers 28 (4), 451-461, 2016 | 16 | 2016 |
Generative visual renku: linked poetry generation with the griot system F Harrell, KKN Chow Proceedings, electronic literature organization conference, Vancouver, 2008 | 16 | 2008 |
An embodied approach to designing meaningful experiences with ambient media L Tan, KKN Chow Multimodal Technologies and Interaction 2 (2), 13, 2018 | 14 | 2018 |
Enduring interaction: an approach to analysis and design of animated gestural interfaces in creative computing systems KKN Chow, DF Harrell Proceedings of the 8th ACM conference on Creativity and cognition, 95-104, 2011 | 14 | 2011 |
Toward holistic animacy: Digital animated phenomena echoing East Asian thoughts KKN Chow Animation 7 (2), 175-187, 2012 | 13 | 2012 |
Sketching imaginative experiences: From operation to reflection via lively interactive artifacts KKN Chow International Journal of Design 12 (2), 2018 | 12 | 2018 |
Material-Based Imagination: Embodied Cognition in Animated Images KKN Chow, DF Harrell | 12 | 2009 |
Imagining consequences of excessive smartphone use via a character-based mobile application KKN Chow, BD Leong, BYH Lee International Journal of Mental Health and Addiction 16, 1420-1434, 2018 | 11 | 2018 |
Piano staircase: exploring movement-based meaning making in interacting with ambient media L Tan, KKN Chow Human-Computer Interaction-INTERACT 2017: 16th IFIP TC 13 International …, 2017 | 10 | 2017 |
Toward a language of blended causality for transforming behavioral data into reflective user experiences KKN Chow Proceedings of the 2019 Conference on Creativity and Cognition, 294-305, 2019 | 8 | 2019 |
Should do, can do, can know: Sustainability and other reflections on one hundred and one interaction design projects H Wei, JCF Ho, KKN Chow, SA Blevis, E Blevis Proceedings of the Fifth Workshop on Computing Within Limits, 1-18, 2019 | 8 | 2019 |
Collective play versus excessive use: an insight into family-focused design intervention for mobile phone overuse BD Leong, BYH Lee, KKN Chow International Journal of Mental Health and Addiction 16 (6), 1404-1419, 2018 | 8 | 2018 |
Lock up the lighter: Experience prototyping of a lively reflective design for smoking habit control KKN Chow Persuasive Technology: 11th International Conference, PERSUASIVE 2016 …, 2016 | 8 | 2016 |
Facilitating meaningful experience with ambient media: an embodied engagement model L Tan, KKN Chow Proceedings of the Fifth International Symposium of Chinese CHI, 36-46, 2017 | 7 | 2017 |
Designing and analyzing swing compass: a lively interactive system provoking imagination and affect for persuasion KKN Chow, DF Harrell, WK Yan Persuasive Technology: 10th International Conference, PERSUASIVE 2015 …, 2015 | 7 | 2015 |
Understanding material-based imagination: Cognitive coupling of animation and user action in interactive digital artworks KN Chow, DF Harrell Leonardo Electronic Almanac 17 (2), 2012 | 7 | 2012 |
Active animation: an approach to interactive and generative animation for user-interface design and expression KKN Chow, DF Harrell Proceedings of the 2009 Digital Humanities Conference, 2009 | 7 | 2009 |