关注
Carlos Gonzalez Diaz
Carlos Gonzalez Diaz
Post-Doctoral Researcher, University of Augsburg
在 york.ac.uk 的电子邮件经过验证
标题
引用次数
引用次数
年份
Interactive machine learning for more expressive game interactions
C Gonzalez Diaz, P Perry, R Fiebrink
2019 IEEE Conference on Games (CoG), 1-2, 2019
222019
InteractML: Making machine learning accessible for creative practitioners working with movement interaction in immersive media
C Hilton, N Plant, C Gonzalez Diaz, P Perry, R Gibson, B Martelli, ...
Proceedings of the 27th ACM Symposium on Virtual Reality Software and …, 2021
152021
Making Space for Social Time: Supporting Conversational Transitions Before, During, and After Video Meetings
C Gonzalez Diaz, J Tang, A Sarkar, S Rintel
2022 Symposium on Human-Computer Interaction for Work, 1-11, 2022
132022
Interactive Machine Learning for Embodied Interaction Design: A tool and methodology
N Plant, C Hilton, M Gillies, R Fiebrink, P Perry, C González Díaz, ...
Proceedings of the Fifteenth International Conference on Tangible, Embedded …, 2021
112021
Movement interaction design for immersive media using interactive machine learning
N Plant, R Gibson, C Gonzalez Diaz, B Martelli, M Zbyszyński, R Fiebrink, ...
Proceedings of the 7th International Conference on Movement and Computing, 1-2, 2020
72020
Automatic game tuning for strategic diversity
RD Gaina, R Volkovas, C Gonzalez Diaz, R Davidson
2017 9th Computer Science and Electronic Engineering (CEEC), 195-200, 2017
32017
Bodystorming in SocialVR to Support Collaborative Embodied Ideation
C Gonzalez Diaz, R Fiebrink, P Perry, R Gibson, B Martelli, S Deterding, ...
CHI 2021 Workshop on SocialVR, 3, 2021
1*2021
Embodied, in-medium design of VR game motion controls using interactive supervised learning
C Gonzalez Diaz
University of York, 2023
2023
Programming by Moving: Interactive Machine Learning for Embodied Interaction Design
N Plant, M Zbyszynski, C Gonzalez Diaz, C Hilton, R Fiebrink, R Gibson, ...
2020
InteractML: Node Based Tool to Empower Artists and Dancers in using Interactive Machine Learning for Designing Movement Interaction
C Hilton, C Gonzalez Diaz, R Gibson, P Perry, R Fiebrink, M Zbyszynski, ...
2020
Using Machine Learning to Design Movement Interaction in Virtual Reality
R Gibson, N Plant, C Gonzalez Diaz, B Martelli, M Zbyszyński, R Fiebrink, ...
Electronic Visualisation and the Arts, 2020
2020
ATTITUDE GAME: A study in the increase of bullying awareness in 9-12 years old children
C Gonzalez Diaz
2015
系统目前无法执行此操作,请稍后再试。
文章 1–12