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Colm O Fearghail
Colm O Fearghail
在 tcd.ie 的电子邮件经过验证
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引用次数
引用次数
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Director's cut: a combined dataset for visual attention analysis in cinematic VR content
S Knorr, C Ozcinar, CO Fearghail, A Smolic
Proceedings of the 15th ACM SIGGRAPH European Conference on Visual Media …, 2018
532018
Director’s cut-analysis of aspects of interactive storytelling for vr films
CO Fearghail, C Ozcinar, S Knorr, A Smolic
International Conference on Interactive Digital Storytelling, 308-322, 2018
382018
Faoladh: A case study in cinematic VR storytelling and production
D Dowling, CO Fearghail, A Smolic, S Knorr
International Conference on Interactive Digital Storytelling, 359-362, 2018
232018
Director’s cut-analysis of VR film cuts for interactive storytelling
CO Fearghail, C Ozcinar, S Knorr, A Smolic
2018 International Conference on 3D Immersion (IC3D), 1-8, 2018
152018
Visual attention analysis and user guidance in cinematic VR film
H Wang, C O’Fearghail, E Zerman, K Braungart, A Smolic, S Knorr
2021 International Conference on 3D Immersion (IC3D), 1-8, 2021
52021
Analysis of intended viewing area vs estimated saliency on narrative plot structures in VR film
CO Fearghail, S Knorr, A Smolic
2019 International Conference on 3D Immersion (IC3D), 1-8, 2019
52019
Use of saliency estimation in cinematic vr post-production to assist viewer guidance
CO Fearghail, E Zerman, SB Knorr, FY Chao, A Smolic
Accessed: Jul 16, 2023, 2021
22021
* V-SENSE, School of Computer Science and Statistics, Trinity College Dublin, Ireland.* Communication Systems Group, Technical University of Berlin, Germany.
CO Fearghail, C Ozcinar, S Knorr, A Smolic
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