Towards pervasive augmented reality: Context-awareness in augmented reality J Grubert, T Langlotz, S Zollmann, H Regenbrecht IEEE transactions on visualization and computer graphics 23 (6), 1706-1724, 2017 | 391 | 2017 |
Grand Challenges in Immersive Analytics B Ens, B Bach, M Cordeil, U Engelke, M Serrano, W Willett, A Prouzeau, ... Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems …, 2021 | 178 | 2021 |
The magazine archive includes every article published in Communications of the ACM for over the past 50 years. J Kreie, TP Cronan Communications of the ACM 43 (12), 66-71, 2000 | 153* | 2000 |
Text entry in immersive head-mounted display-based virtual reality using standard keyboards J Grubert, L Witzani, E Ofek, M Pahud, M Kranz, PO Kristensson 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 159-166, 2018 | 150 | 2018 |
Multifi: Multi fidelity interaction with displays on and around the body J Grubert, M Heinisch, A Quigley, D Schmalstieg Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing …, 2015 | 135 | 2015 |
Augmented reality browser survey J Grubert, T Langlotz, R Grasset Institute for computer graphics and vision, University of Technology Graz …, 2011 | 116 | 2011 |
Effects of hand representations for typing in virtual reality J Grubert, L Witzani, E Ofek, M Pahud, M Kranz, PO Kristensson 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 151-158, 2018 | 112 | 2018 |
A Survey of Calibration Methods for Optical See-Through Head-Mounted Displays J Grubert, Y Itoh, KR Moser, JE Swan II IEEE Transactions on Visualization and Computer Graphics, 2017 | 110 | 2017 |
Augmented Reality for Android Application Development J Grubert, R Grasset Packt Publishing Ltd, 2013 | 93 | 2013 |
The Office of the Future: Virtual, Portable, and Global J Grubert, E Ofek, M Pahud, PO Kristensson IEEE Computer Graphics and Applications 38 (6), 125-133, 2018 | 92 | 2018 |
Breaking the screen: Interaction across touchscreen boundaries in virtual reality for mobile knowledge workers V Biener, D Schneider, T Gesslein, A Otte, B Kuth, PO Kristensson, E Ofek, ... IEEE transactions on visualization and computer graphics 26 (12), 3490-3502, 2020 | 65 | 2020 |
ReconViguRation: Reconfiguring Physical Keyboards in Virtual Reality D Schneider, A Otte, T Gesslein, P Gagel, B Kuth, MS Damlakhi, O Dietz, ... IEEE transactions on visualization and computer graphics 25 (11), 3190-3201, 2019 | 62 | 2019 |
Perceptual issues in optical-see-through displays A Huckauf, MH Urbina, J Grubert, I Böckelmann, F Doil, L Schega, ... Proceedings of the 7th Symposium on Applied Perception in Graphics and …, 2010 | 55 | 2010 |
Quantifying the Effects of Working in VR for One Week V Biener, S Kalamkar, N Nouri, E Ofek, M Pahud, JJ Dudley, J Hu, ... IEEE Transactions on Visualization and Computer Graphics 28 (11), 3810-3820, 2022 | 54 | 2022 |
Challenges in mobile multi-device ecosystems J Grubert, M Kranz, A Quigley mUX: The Journal of Mobile User Experience 5, 1-22, 2016 | 47* | 2016 |
Extended investigations of user-related issues in mobile industrial AR J Grubert, D Hamacher, R Mecke, I Böckelmann, L Schega, A Huckauf, ... Mixed and Augmented Reality (ISMAR), 2010 9th IEEE International Symposium …, 2010 | 47 | 2010 |
Augmented reality browsers: essential products or only gadgets? T Langlotz, J Grubert, R Grasset Communications of the ACM 56 (11), 34-36, 2013 | 45 | 2013 |
What is an algorithm? MY Vardi Communications of the ACM 55 (3), 5-5, 2012 | 44* | 2012 |
The utility of Magic Lens interfaces on handheld devices for touristic map navigation J Grubert, M Pahud, R Grasset, D Schmalstieg, H Seichter Pervasive and Mobile Computing 18, 88-103, 2015 | 41 | 2015 |
Effects of Depth Layer Switching between an Optical See-Through Head-Mounted Display and a Body-Proximate Display A Eiberger, PO Kristensson, S Mayr, M Kranz, J Grubert Symposium on Spatial User Interaction, 1-9, 2019 | 39 | 2019 |