A framework for the design and integration of collaborative classroom games A Echeverría, C García-Campo, M Nussbaum, F Gil-Ureta, M Villalta, ... Computers & Education 57 (1), 1127-1136, 2011 | 194 | 2011 |
Exploring different technological platforms for supporting co-located collaborative games in the classroom A Echeverría, M Améstica, F Gil-Ureta, M Nussbaum, E Barrios, S Leclerc Computers in Human Behavior 28 (4), 1170-1177, 2012 | 106 | 2012 |
Intersection-free rigid body dynamics Z Ferguson, M Li, T Schneider, F Gil-Ureta, T Langlois, C Jiang, D Zorin, ... ACM Transactions on Graphics (SIGGRAPH) 40 (4), 2021 | 51 | 2021 |
Reinforcement of General Shell Structures F Gil-Ureta, N Pietroni, D Zorin ACM Transactions on Graphics (TOG) 39 (5), 1-19, 2020 | 30* | 2020 |
Interactive modeling of mechanical objects F Gil-Ureta, C Tymms, D Zorin Computer Graphics Forum 35 (5), 145-155, 2016 | 28 | 2016 |
Classroom Augmented Reality Games: A model for the creation of immersive collaborative games in the classroom A Echeverría, F Gil-Ureta, M Nussbaum 2012-05-22]. http://dcc. puc. cl/system/files/MN43-Classroom+ augmented+ …, 2016 | 14 | 2016 |
HAL3D: Hierarchical Active Learning for Fine-Grained 3D Part Labeling F Yu, Y Qian, F Gil-Ureta, B Jackson, E Bennett, H Zhang arXiv preprint arXiv:2301.10460, 2023 | 1 | 2023 |
A classroom augmented reality game to teach electrostatics. FT Gil-Ureta | | 2010 |