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Sungwon Chung
Sungwon Chung
在 bsu.edu 的电子邮件经过验证
标题
引用次数
引用次数
年份
Presence in virtual golf simulators: The effects of presence on perceived enjoyment, perceived value, and behavioral intention
HG Lee, S Chung, WH Lee
New media & society 15 (6), 930-946, 2013
1842013
Visual CSR messages and the effects of emotional valence and arousal on perceived CSR motives, attitude, and behavioral intentions
S Chung, SY Lee
Communication Research 46 (7), 926-947, 2019
702019
Emotion and multimedia learning: an investigation of the effects of valence and arousal on different modalities in an instructional animation
S Chung, J Cheon, KW Lee
Instructional Science 43, 545-559, 2015
552015
Does segmenting principle counteract modality principle in instructional animation?
J Cheon, S Crooks, S Chung
British Journal of Educational Technology 45 (1), 56-64, 2014
532014
Motivated processing of peripheral advertising information in video games
S Chung, JV Sparks
Communication Research 43 (4), 518-541, 2016
412016
Emotional design of multimedia learning using background images with motivational cues
S Chung, J Cheon
Journal of Computer Assisted Learning 36 (6), 922-932, 2020
342020
An investigation of the effects of different types of activities during pauses in a segmented instructional animation
J Cheon, S Chung, SM Crooks, J Song, J Kim
Journal of Educational Technology & Society 17 (2), 296-306, 2014
312014
Effects of emotional visuals and company–cause fit on memory of CSR information
SY Lee, S Chung
Public Relations Review 44 (3), 353-362, 2018
262018
The roles of attitudinal perceptions and cognitive achievements in a serious game
J Cheon, S Chung, S Lee
Journal of Educational Computing Research 52 (1), 3-25, 2015
182015
The effects of psychobiological motivational traits on memory of in‐game advertising messages
JV Sparks, S Chung
Psychology & Marketing 33 (1), 60-68, 2016
162016
An investigation of the effects of a graphic organizer in an online serious game on learning outcomes and attitudinal perceptions
J Cheon, S Chung, J Song, Y Kim
Interactive Learning Environments 23 (4), 437-452, 2015
132015
Publics’ views of corporate social advocacy initiatives: Exploring prior issue stance, attitude toward a company, and news credibility
SY Lee, S Chung
Management Communication Quarterly 37 (2), 281-309, 2023
112023
Cognitive processing of corporate social responsibility campaign messages: the effects of emotional visuals on memory
S Chung, SY Lee
Media Psychology 23 (2), 244-268, 2020
112020
The Influence of Arousal on Encoding and Storage of Information in Pleasant Television Messages.
JV Sparks, C Matthews, S Chung
Southwestern Mass Communication Journal 27 (1), 2011
92011
Continuous emotional responding to audio, video, and audiovisual sensory channels during television viewing
JV Sparks, WC Chuang, S Chung
Southwestern Mass Communication Journal 28 (1), 2012
72012
Visual strategies for CSR communication
SY Lee, S Chung
The Routledge Handbook of Corporate Social Responsibility Communication, 128-138, 2022
22022
How learners’ valence and arousal influence learning outcomes in an instructional animation?
S Chung, J Cheon, SM Crooks
thannual, 35, 0
The Interaction Effect Between Emotional Valence and Arousal on Online Learning from a Motivated Cognition Perspective
S Chung, J Cheon, S Lim, H Son
thannual, 56, 0
Does the Segmenting Principle Counteract the Modality Principle in Multimedia Instruction?
J Cheon, SM Crooks, S Chung, S Lim
thannual, 225, 0
Meaningful stimulus for a segmented instructional animation: Reflection versus prediction
J Cheon, S Chung, SM Crooks
thannual, 237, 0
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