Being Social in VR Meetings: A Landscape Analysis of Current Tools A Osborne, S Fielder, J Mcveigh-Schultz, T Lang, M Kreminski, G Butler, ... Proceedings of the 2023 ACM Designing Interactive Systems Conference, 1789-1809, 2023 | 17 | 2023 |
Conversation balance: A shared vr visualization to support turn-taking in meetings JV Li, M Kreminski, SM Fernandes, A Osborne, J McVeigh-Schultz, ... CHI Conference on Human Factors in Computing Systems Extended Abstracts, 1-4, 2022 | 16 | 2022 |
“I don’t know what you mean byI am anxious'”: A New Method for Evaluating Conversational Agent Responses to Standardized Mental Health Inputs for Anxiety and Depression T Eagle, C Blau, S Bales, N Desai, V Li, S Whittaker ACM Transactions on Interactive Intelligent Systems (TiiS) 12 (2), 1-23, 2022 | 6 | 2022 |
Social Superpowers in Social VR J McVeigh-Schultz, A Osborne, M Kreminski, S Fernandes, S Fielder, V Li, ... Social VR: A New Medium for Remote Communication & Collaboration 2021 …, 2021 | 2 | 2021 |
Designing our Weird Social XR Future: Tactics to support hybrid ways of embodied knowing J McVeigh-Schultz, E Márquez Segura, K Isbister Proceedings of the Halfway to the Future Symposium, 1-11, 2024 | | 2024 |
Challenges in Running Social VR Studies KI Victor Jialang Li, Sean Fernandes, Joshua McVeigh-Schultz CHI Workshop 1 (1), 4, 2021 | | 2021 |
Augmenting Social Presence in VR Meetings K Isbister, J McVeigh-Schultz, A Osborne, V Li | | |
Challenges in Running Social VR Studies VJ LI, S FERNANDES, J MCVEIGH-SCHULTZ, K ISBISTER | | |