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Nelson Zagalo
Nelson Zagalo
Full Professor at University of Aveiro
在 ua.pt 的电子邮件经过验证 - 首页
标题
引用次数
引用次数
年份
Emoções interactivas, do cinema para os videojogos
N Zagalo
Disponível em http://hdl.handle.net/1822/27674, 400, 2009
91*2009
Emotional spectrum developed by virtual storytelling
N Zagalo, A Torres, V Branco
Virtual Storytelling. Using Virtual Reality Technologies for Storytelling …, 2005
452005
Engagement Design
N Zagalo
Springer International Publishing, Cham. DOI: https://doi. org/10.1007/978-3 …, 2020
392020
Bridging book: a not-so-electronic children's picturebook
AC Figueiredo, AL Pinto, P Branco, N Zagalo, E Coquet
Proceedings of the 12th International Conference on Interaction Design and …, 2013
372013
Story reaction structures to emotion detection
N Zagalo, A Barker, V Branco
Proceedings of the 1st ACM workshop on Story representation, mechanism and …, 2004
372004
Videojogos em Portugal – História, Tecnologia e Arte
N Zagalo
Editora FCA, 2013
352013
The creation process in digital art
AF Marcos, PS Branco, NT Zagalo
Handbook of multimedia for digital entertainment and arts, 601-615, 2009
352009
Os jogos mais jogados pelos alunos do Ensino Básico ao Ensino Superior
AA Carvalho, IC Araújo, N Zagalo, T Gomes, C Barros, A Moura, S Cruz
Atas do 2, 23-37, 2014
342014
INSCAPE: Emotion expression and experience in an authoring environment
N Zagalo, S Göbel, A Torres, R Malkewitz, V Branco
Technologies for Interactive Digital Storytelling and Entertainment: Third …, 2006
342006
Alfabetización creativa en los videojuegos: Comunicación interactiva y alfabetización cinematográfica
N Zagalo
Comunicar, 61-68, 2010
332010
Creativity in the digital age
N Zagalo, P Branco, N Zagalo
Springer, 2017
322017
The creative revolution that is changing the world
N Zagalo, P Branco
Creativity in the digital age, 3-15, 2015
312015
Who am I-and if so, where? A Study on Personality in Virtual Realities
B Aas, K Meyerbröker, P Emmelkamp
Journal of Virtual Worlds Research 2 (5), 2010
292010
Eu também posso propagar histórias. A adaptação e as narrativas transmediáticas na era da participação”
MN Sousa, N Zagalo, ML Martins
Comunicação e Sociedade 22 (0), 167-183, 2012
272012
Virtual Worlds and Metaverse Platforms: new communication and identity paradigms
N Zagalo, L Morgado, A Boa-Ventura
Information Science Reference, 2012
262012
Mechanics or Mechanisms: defining differences in analog games to support game design
M Sousa, N Zagalo, AP Oliveira
2021 IEEE Conference on Games (CoG), 1-8, 2021
242021
Instantiating the creation process in digital art for serious games design
A Marcos, N Zagalo
Entertainment Computing 2 (2), 143-148, 2011
232011
Convergência entre o Cinema e a Realidade Virtual
N Zagalo
Universidade de Aveiro, 2007
232007
Creative Game Literacy. A Study of Interactive Media Based on Film Literacy Experience
N Zagalo
Comunicar 18 (35), 61, 2010
192010
Transmedia storytelling: the roles and stakes of the different participants in the process of a convergent story, in divergent media and artefacts
MN Sousa, ML Martins, N Zagalo
Media Convergence Handbook-Vol. 2: Firms and User Perspectives, 117-135, 2016
182016
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