Defining engagement and characterizing engaged-behaviors in digital gaming P Bouvier, E Lavoué, K Sehaba Simulation & Gaming 45 (4-5), 491-507, 2014 | 163 | 2014 |
A trace-based approach to identifying users’ engagement and qualifying their engaged-behaviours in interactive systems: application to a social game P Bouvier, K Sehaba, É Lavoué User Modeling and User-Adapted Interaction 24, 413-451, 2014 | 75 | 2014 |
Enhancing synchronous collaboration by using interactive visualisation of modelled traces D Clauzel, K Sehaba, Y Prié Simulation Modelling Practice and Theory 19 (1), 84-97, 2011 | 65 | 2011 |
Identifying learner's engagement in learning games: A qualitative approach based on learner's traces of interaction P Bouvier, E Lavoué, K Sehaba, S George 5th International Conference on Computer Supported Education (CSEDU 2013 …, 2013 | 57 | 2013 |
Tailoring Serious Games with Adaptive Pedagogical Scenarios H Aarij, K Sehaba, M Alain The 11th IEEE International Conference on Advanced Learning Technologies …, 2011 | 55* | 2011 |
Interactive educational games for autistic children with agent-based system K Sehaba, P Estraillier, D Lambert International Conference on Entertainment Computing, 422-432, 2005 | 54 | 2005 |
Attention analysis in interactive software for children with autism AO Mohamed, V Courboulay, K Sehaba, M Ménard Proceedings of the 8th International ACM SIGACCESS Conference on Computers …, 2006 | 45 | 2006 |
Adaptive artificial companions learning from users’ feedback AB Karami, K Sehaba, B Encelle Adaptive behavior 24 (2), 69-86, 2016 | 43 | 2016 |
Modelling and visualising traces for reflexivity in synchronous collaborative systems D Clauzel, K Sehaba, Y Prié 2009 International Conference on Intelligent Networking and Collaborative …, 2009 | 41 | 2009 |
Helping children with cognitive disabilities through serious games: project CLES AM Hussaan, K Sehaba, A Mille The proceedings of the 13th international ACM SIGACCESS conference on …, 2011 | 36 | 2011 |
An emotional model for synthetic characters with personality K Sehaba, N Sabouret, V Corruble Affective Computing and Intelligent Interaction: Second International …, 2007 | 25 | 2007 |
Scenario analysis based on linear logic F Collé, R Champagnat, A Prigent Proceedings of the 2005 ACM SIGCHI International Conference on Advances in …, 2005 | 21 | 2005 |
Using traces to qualify learner's engagement in game-based learning P Bouvier, K Sehaba, E Lavoué, S George 2013 IEEE 13th International Conference on Advanced Learning Technologies …, 2013 | 19 | 2013 |
Dialogs taking into account experience, emotions and personality AG Bosser, G Levieux, K Sehaba, A Buendia, V Corruble, ... Proceedings of the 2nd international conference on Digital interactive media …, 2007 | 19 | 2007 |
Adaptive Serious Game for Rehabilitation of persons with cognitive disabilities AM Hussaan, K Sehaba 2013 IEEE 13th International Conference on Advanced Learning Technologies, 65-69, 2013 | 18 | 2013 |
Adaptive and personalised robots-learning from users' feedback AB Karami, K Sehaba, B Encelle 2013 IEEE 25th international conference on tools with artificial …, 2013 | 14 | 2013 |
Système d’aide adaptatif à base de traces K Sehaba Revue internationale des technologies en pédagogie universitaire 9 (3), 55-70, 2012 | 14 | 2012 |
Using interaction traces for evolutionary design support-Application on the Virtual Campus VCIel K Sehaba, SMV Metz International Conference on Computer Supported Education 2, 237-242, 2011 | 13 | 2011 |
Approche pour la recommandation de ressources pédagogiques basée sur les liens sociaux M Tadlaoui, S George, K Sehaba 7ème Conférence sur les Environnements Informatiques pour l'Apprentissage …, 2015 | 11 | 2015 |
GOALS: generator of adaptive learning scenarios K Sehaba, AM Hussaan International Journal of Learning Technology 8 (3), 224-245, 2013 | 11 | 2013 |