关注
Katharina Emmerich
Katharina Emmerich
在 uni-due.de 的电子邮件经过验证 - 首页
标题
引用次数
引用次数
年份
Applied games–in search of a new definition
R Schmidt, K Emmerich, B Schmidt
International Conference on Entertainment Computing, 100-111, 2015
632015
I'm Glad You Are on My Side: How to Design Compelling Game Companions
K Emmerich, P Ring, M Masuch
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018
522018
Serious Games Evaluation: Processes, Models, and Concepts
K Emmerich, M Bockholt
Entertainment Computing and Serious Games, 265-283, 2016
522016
GulliVR: A walking-oriented technique for navigation in virtual reality games based on virtual body resizing
A Krekhov, S Cmentowski, K Emmerich, M Masuch, J Krüger
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018
492018
Beyond Human: Animals as an Escape from Stereotype Avatars in Virtual Reality Games
A Krekhov, S Cmentowski, K Emmerich, J Krüger
Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2019
482019
The Impact of Game Patterns on Player Experience and Social Interaction in Co-Located Multiplayer Games
K Emmerich, M Masuch
Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2017
412017
The influence of social entities in virtual reality games on player experience and immersion
S Liszio, K Emmerich, M Masuch
Proceedings of the 12th International Conference on the Foundations of …, 2017
382017
Self-Transforming Controllers for Virtual Reality First Person Shooters
A Krekhov, K Emmerich, P Bergmann, S Cmentowski, J Krüger
Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2017
332017
The Influence of Virtual Agents on Player Experience and Performance
K Emmerich, M Masuch
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in …, 2016
322016
Helping friends or fighting foes: The influence of collaboration and competition on player experience.
K Emmerich, M Masuch
FDG, 150-157, 2013
322013
Watch Me Play: Does Social Facilitation Apply to Digital Games?
K Emmerich, M Masuch
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems …, 2018
242018
Operationalization and Measurement of Evaluation Constructs
K Emmerich, N Bogacheva, M Bockholt, V Wendel
Entertainment Computing and Serious Games, 306-331, 2016
222016
Streaming vr games to the broad audience: A comparison of the first-person and third-person perspectives
K Emmerich, A Krekhov, S Cmentowski, J Krueger
Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems …, 2021
172021
Puzzles Unpuzzled: Towards a Unified Taxonomy for Analog and Digital Escape Room Games
A Krekhov, K Emmerich, R Rotthaler, J Krueger
Proceedings of the ACM on Human-Computer Interaction 5 (CHI PLAY), 1-24, 2021
152021
Creating age-specific interactive environments about medical treatments for children and adolescent patients diagnosed with cancer
C Gansohr, K Emmerich, M Masuch, O Basu, L Grigull
International Conference on Serious Games, 141-152, 2014
152014
Defining second screen gaming: Exploration of new design patterns
K Emmerich, S Liszio, M Masuch
Proceedings of the 11th Conference on Advances in Computer Entertainment …, 2014
132014
Exploring Patterns of Shared Control in Digital Multiplayer Games
P Sykownik, K Emmerich, M Masuch
International Conference on Advances in Computer Entertainment, 847-867, 2017
122017
" Pls Uninstall" On the Interplay of the COVID-19 Pandemic and Toxic Player Behavior in Competitive Gaming
K Emmerich, A Krekhov, J Krüger
Extended Abstracts of the 2020 Annual Symposium on Computer-Human …, 2020
92020
Game metrics for evaluating social in-game behavior and interaction in multiplayer games
K Emmerich, M Masuch
Proceedings of the 13th International Conference on Advances in Computer …, 2016
92016
Training conflict management in a collaborative virtual environment
K Emmerich, K Neuwald, J Othlinghaus, S Ziebarth, HU Hoppe
International Conference on Collaboration and Technology, 17-32, 2012
92012
系统目前无法执行此操作,请稍后再试。
文章 1–20