Interactive Storytelling: A Player Modelling Approach D Thue, V Bulitko, M Spetch, E Wasylishen Proceedings of the 3rd Artificial Intelligence and Interactive Digital …, 2007 | 326 | 2007 |
A Computational Model of Perceived Agency in Video Games D Thue, V Bulitko, M Spetch, T Romanuik Proceedings of the Artificial Intelligence and Interactive Digital …, 2011 | 60 | 2011 |
Player Agency and the Relevance of Decisions D Thue, V Bulitko, M Spetch, T Romanuik Proceedings of the 3rd International Conference on Interactive Digital …, 2010 | 58 | 2010 |
Game AI as Storytelling M Riedl, D Thue, V Bulitko Artificial Intelligence for Computer Games 1, 125-150, 2011 | 55 | 2011 |
Making Stories Player-Specific: Delayed Authoring in Interactive Storytelling D Thue, V Bulitko, M Spetch Proceedings of the 1st International Conference on Interactive Digital …, 2008 | 39 | 2008 |
PaSSAGE: A Demonstration of Player Modelling in Interactive Storytelling D Thue, V Bulitko, M Spetch Proceedings of the 4th Artificial Intelligence and Interactive Digital …, 2008 | 34 | 2008 |
Procedural Game Adaptation: Framing Experience Management as Changing an MDP D Thue, V Bulitko Proceedings of the 5th Intelligent Narrative Technologies Workshop, 44-50, 2012 | 30 | 2012 |
Learning Player Preferences to Inform Delayed Authoring D Thue, V Bulitko, M Spetch, E Wasylishen Papers from the AAAI Fall Symposium on Intelligent Narrative Technologies …, 2007 | 29 | 2007 |
Mimisbrunnur: AI-assisted Authoring for Interactive Storytelling IS Stefnisson, D Thue Fourteenth Artificial Intelligence and Interactive Digital Entertainment …, 2018 | 28 | 2018 |
Modeling Goal-directed Players in Digital Games D Thue, V Bulitko Proceedings of the 2nd Artificial Intelligence and Interactive Digital …, 2006 | 21 | 2006 |
Player Modeling for Interactive Storytelling: A Practical Approach D Thue, V Bulitko, M Spetch AI Game Programming Wisdom 4, 633–646, 2008 | 20 | 2008 |
Toward a Unified Understanding of Experience Management D Thue, V Bulitko Fourteenth Artificial Intelligence and Interactive Digital Entertainment …, 2018 | 18 | 2018 |
Delayed Roles with Authorable Continuity in Plan-based Interactive Storytelling D Thue, S Schiffel, RA Árnason, IS Stefnisson, B Steinarsson International Conference on Interactive Digital Storytelling, 258-269, 2016 | 13 | 2016 |
Socially Consistent Characters in Player-Specific Stories D Thue, V Bulitko, M Spetch, M Webb Proceedings of the 6th Artificial Intelligence and Interactive Digital …, 2010 | 13 | 2010 |
Towards a model-theoretic view of narratives L Castricato, S Biderman, D Thue, R Cardona-Rivera Proceedings of the Third Workshop on Narrative Understanding, 95-104, 2021 | 10 | 2021 |
What Is a Game Mechanic? P Lo, D Thue, E Carstensdottir Entertainment Computing–ICEC 2021: 20th IFIP TC 14 International Conference …, 2021 | 10 | 2021 |
Open world story generation for increased expressive range D Thue, S Schiffel, TÞ Guðmundsson, GF Kristjánsson, K Eiríksson, ... Interactive Storytelling: 10th International Conference on Interactive …, 2017 | 10 | 2017 |
Interactive Storytelling: 7th International Conference on Interactive Digital Storytelling (ICIDS 2014). Singapore, Singapore, November 3-6, 2014, Proceedings A Mitchell, C Fernández-Vara, D Thue (Eds.) Springer, 2014 | 10* | 2014 |
Exaggerated Claims for Interactive Stories D Thue, V Bulitko, M Spetch, M Webb Proceedings of the 2nd International Conference on Interactive Digital …, 2009 | 10 | 2009 |
Player-informed Interactive Storytelling (M.Sc. Thesis Dissertation) D Thue Masters Abstracts International, 2007 | 10* | 2007 |