Here or there instruction: Lessons learned in implementing innovative approaches to blended synchronous learning JM Zydney, P McKimmy, R Lindberg, M Schmidt TechTrends 63, 123-132, 2019 | 202 | 2019 |
Digital game-based learning (DGBL) in the L2 classroom: The impact of the UN's off-the-shelf videogame, Food Force, on learner affect and vocabulary retention CI Hitosugi, M Schmidt, K Hayashi Calico Journal 31 (1), 19-39, 2014 | 167 | 2014 |
Pasteur's quadrant as the bridge linking rigor with relevance GJ Smith, MM Schmidt, PJ Edelen-Smith, BG Cook Exceptional Children 79 (2), 147-161, 2013 | 95 | 2013 |
Evaluation of a spherical video-based virtual reality intervention designed to teach adaptive skills for adults with autism: A preliminary report M Schmidt, C Schmidt, N Glaser, D Beck, M Lim, H Palmer Interactive Learning Environments 29 (3), 345-364, 2021 | 83 | 2021 |
Transforming a traditional inquiry-based science unit into a STEM unit for elementary pre-service teachers: A view from the trenches M Schmidt, L Fulton Journal of Science Education and Technology 25, 302-315, 2016 | 80 | 2016 |
Developing methods for understanding social behavior in a 3D virtual learning environment M Schmidt, JM Laffey, CT Schmidt, X Wang, J Stichter Computers in Human Behavior 28 (2), 405-413, 2012 | 79 | 2012 |
Defining learning experience design: Voices from the field of learning design & technology M Schmidt, R Huang TechTrends 66 (2), 141-158, 2022 | 72 | 2022 |
Systematic literature review of virtual reality intervention design patterns for individuals with autism spectrum disorders N Glaser, M Schmidt International Journal of Human–Computer Interaction 38 (8), 753-788, 2022 | 65 | 2022 |
Methods of User Centered Design and Evaluation for Learning Designers M Schmidt, Y Earnshaw, A Tawfik, I Jahnke Learner and User Experience Research: An Introduction for the Field of …, 2020 | 48 | 2020 |
Investigating the usability and learner experience of a virtual reality adaptive skills intervention for adults with autism spectrum disorder M Schmidt, N Glaser Educational Technology Research and Development 69 (3), 1665-1699, 2021 | 47 | 2021 |
Three-dimensional virtual learning environments for mediating social skills acquisition among individuals with autism spectrum disorders C Schmidt, M Schmidt Proceedings of the 7th international conference on Interaction design and …, 2008 | 46 | 2008 |
Learner and User Experience Research: An Introduction for the Field of Learning Design & Technology M Schmidt, A Tawfik, I Jahnke, Y Earnshaw | 44 | 2020 |
Usability research in educational technology: A state-of-the-art systematic review J Lu, M Schmidt, M Lee, R Huang Educational technology research and development 70 (6), 1951-1992, 2022 | 38 | 2022 |
Sociotechnical-Pedagogical Usability for Designing and Evaluating Learner Experience in Technology-Enhanced Environments I Jahnke, M Schmidt, M Pham, K Singh Learner and User Experience Research: An Introduction for the Field of …, 2020 | 38 | 2020 |
Usage considerations of 3D collaborative virtual learning environments to promote development and transfer of knowledge and skills for individuals with autism NJ Glaser, M Schmidt Technology, Knowledge and Learning 25 (2), 315-322, 2020 | 36 | 2020 |
Eco-dialogical learning and translanguaging in open-ended 3D virtual learning environments: Where place, time, and objects matter D Zheng, MM Schmidt, Y Hu, M Liu, J Hsu Australasian Journal of Educational Technology 33 (5), 2017 | 36 | 2017 |
User experience design Y Earnshaw, AA Tawfik, M Schmidt Foundations of learning and instructional design technology, 2017 | 34 | 2017 |
Bringing the field to the supervisor: Innovation in distance supervision for field-based experiences using mobile technologies M Schmidt, AMS Gage, N Gage, P Cox, J McLeskey Rural Special Education Quarterly 34 (1), 37-43, 2015 | 34 | 2015 |
A process-model for minimizing adverse effects when using head mounted display-based virtual reality for individuals with autism M Schmidt, N Newbutt, C Schmidt, N Glaser Frontiers in Virtual Reality 2, 611740, 2021 | 32 | 2021 |
Activity theory as a lens for developing and applying personas and scenarios in learning experience design M Schmidt, AA Tawfik The Journal of Applied Instructional Design 11 (1), 55-73, 2022 | 27 | 2022 |