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Alexander Steinmaurer
Alexander Steinmaurer
IT:U – Institute of Digital Sciences Austria
在 it-u.at 的电子邮件经过验证 - 首页
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sCool–Game-based learning in computer science class: A case study in secondary education
A Steinmaurer, J Pirker, C Gütl
International Association of Online Engineering, 2019
242019
Beyond gaming: The potential of twitch for online learning and teaching
J Pirker, A Steinmaurer, A Karakas
Proceedings of the 26th ACM Conference on Innovation and Technology in …, 2021
162021
Immersively learning object oriented programming concepts with scool
CK Mosquera, A Steinmaurer, C Eckhardt, C Guetl
2020 6th International Conference of the Immersive Learning Research Network …, 2020
112020
Engagement in in-game questionnaires-Perspectives from users and experts
A Steinmaurer, M Sackl, C Gütl
2021 7th International Conference of the Immersive Learning Research Network …, 2021
72021
The Challenges of the Digital Transformation in Education 917: 614–625. doi: 10.1007
A Steinmaurer, J Pirker, G Christian
72020
sCool-game based learning in STEM education: a case study in secondary education
A Steinmaurer, J Pirker, C Gütl
The Challenges of the Digital Transformation in Education: Proceedings of …, 2020
72020
Revising a game-based learning platform for computational skills in education
A Steinmaurer
Master’s thesis, 2019
52019
Research Agenda 2030: The Great Questions of Immersive Learning Research
A Dengel, A Steinmaurer, LM Müller, M Platz, M Wang, C Gütl, A Pester, ...
International Conference on Immersive Learning, 161-172, 2023
32023
CPR Emergency Assistance Through Mixed Reality Communication
M Rebol, A Steinmaurer, F Gamillscheg, K Pietroszek, C Gütl, C Ranniger, ...
International Conference on Intelligent Tutoring Systems, 415-429, 2023
32023
Designing and Developing a Learning Analytics Platform for the Coding Learning Game sCool
A Steinmaurer, AK Tilanthe, C Gütl
Interactive Mobile Communication, Technologies and Learning, 547-558, 2021
32021
Analyzing Behavioral Patterns in an Introductory Programming MOOC at University Level
A Steinmaurer, C Schatz, J Krugel, C Gütl
2022 IEEE Learning with MOOCS (LWMOOCS), 114-119, 2022
22022
Implementation and experiences of a flipped lecture hall-a fully online introductory programming course
A Steinmaurer, C Gütl
International Conference on Interactive Collaborative Learning, 832-843, 2022
22022
sCool: Impact on Human-Computer Interface Improvements on Learner Experience in a Game-Based Learning Platform
M Sackl, A Steinmaurer, C Cheong, F Cheong, J Filippou, C Gütl
22020
Analyzing social networks and learning content on a discussion forum of an introductory programming MOOC in higher education
A Steinmaurer, R Savic, J Krugel, C Gütl
2023 IEEE Learning with MOOCS (LWMOOCS), 1-6, 2023
12023
Work-in-progress-volumetric communication for remote assistance giving cardiopulmonary resuscitation
M Rebol, K Pietroszek, C Ranniger, C Hood, A Rutenberg, N Sikka, ...
2022 8th International Conference of the Immersive Learning Research Network …, 2022
12022
Developing and evaluating a multiplayer game mode in a programming learning environment
A Steinmaurer, D Eckhard, J Dreveny, C Gütl
2022 8th International Conference of the Immersive Learning Research Network …, 2022
12022
Iterative Student Program Planning using Transformer-Driven Feedback
E Rivera, A Steinmaurer, K Fisler, S Krishnamurthi
Proceedings of the 2024 on Innovation and Technology in Computer Science …, 2024
2024
Coding Decoded: Exploring Course Achievement and Gender Disparities in an Online Flipped Classroom Programming Course
S Malkoc, A Steinmaurer, C Gütl, S Luttenberger, M Paechter
Education Sciences 14 (6), 634, 2024
2024
IEEE TC-ILE Workshop: Bridging Extended Reality and Artificial Intelligence in Immersive Learning
A Dengel, A Steinmaurer
Immersive Learning Research-Practitioner, 25-26, 2024
2024
A Code-Driven Exploration of Key C Language Concepts in a CS1 Class
D Kerschbaumer, A Steinmaurer, C Gütl
Interactive Mobile Communication, Technologies and Learning, 397-408, 2023
2023
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