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Arjun Madhusudan
Arjun Madhusudan
在 ncsu.edu 的电子邮件经过验证
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引用次数
引用次数
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Display size and targeting performance: Small hurts, large may help
J Kim, A Madhusudan, B Watson, B Boudaoud, R Tarrazo, J Spjut
SIGGRAPH Asia 2022 Conference Papers, 1-8, 2022
82022
Better frame rates or better visuals? An early report of Esports player practice in Dota 2
A Madhusudan, B Watson
Extended Abstracts of the 2021 Annual Symposium on Computer-Human …, 2021
52021
Esports and expertise: what competitive gaming can teach us about mastery
B Boudaoud, J Spjut, J Kim, A Madhusudan, B Watson
Interactions 29 (6), 54-59, 2022
32022
Toward Understanding Display Size for FPS Esports Aiming
J Spjut, A Madhusudan, B Watson, S Schneider, B Boudaoud, J Kim
arXiv preprint arXiv:2305.16953, 2023
22023
The Esports Frontier: Rendering for Competitive Games
J Spjut, A Madhusudan, B Watson, B Boudaoud, J Kim
arXiv preprint arXiv:2208.11774, 2022
12022
Better Frame Rates or Better Visuals? An Early Report of Player Practice in Esports
A Madhusudan, B Watson
OSF, 2018
12018
Studying Esports Competition: Piloting Methodology for User Studies During Tournaments
A Madhusudan, J Spjut, B Boudaoud, J Kim, B Watson
ACM SIGGRAPH 2024 Talks, 1-2, 2024
2024
Effects of Spatial and Temporal Display in Esports on Gaming Performance
A Madhusudan
North Carolina State University, 2020
2020
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