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Corey Clark
Corey Clark
在 smu.edu 的电子邮件经过验证
标题
引用次数
引用次数
年份
Task completion using a blockchain network
C Clark
US Patent 10,972,479, 2021
102021
Using applied cognitive load theory and difficulty analysis for educational game design for understanding and transference of literacy skills in adults
M Ouellette, L Breeding, C Clark
Proceedings of the 14th International Conference on the Foundations of …, 2019
102019
A model for integrating human computing into commercial video games
C Clark, I Greenberg, M Ouellette
2018 IEEE 6th International Conference on Serious Games and Applications for …, 2018
92018
Artificial psychosocial framework for affective non-player characters
LJ Klinkert, C Clark
Advances in Artificial Intelligence and Applied Cognitive Computing …, 2021
62021
A multidisciplinary approach to designing immersive gameplay elements for learning standard-based educational content
V Luo, LJ Klinkert, P Foster, CY Tseng, E Adams, L Ketterlin-Geller, ...
Extended Abstracts of the 2021 Annual Symposium on Computer-Human …, 2021
52021
Variable neighborhood search for reverse engineering of gene regulatory networks
C Nicholson, L Goodwin, C Clark
Journal of Biomedical Informatics 65, 120-131, 2017
52017
A standard decomposition process to inform the development of game-based learning environments focused on computational thinking
EL Adams, CY TSENG
Fifth APSCE International Conference on Computational Thinking and STEM …, 2021
32021
Fast Random Genetic Search for Large Scale RTS Combat Scenarios
C Clark, A Fleshner
The Thirteenth AAAI Conference on Artificial Intelligence and Interactive …, 2017
32017
Session Based Behavioral Clustering in Open World Sandbox Game TUG
M Raimbault, C Clark
Proceedings of the 12th International Conference on the Foundations of …, 2017
32017
PANGeA: Procedural Artificial Narrative using Generative AI for Turn-Based Video Games
S Buongiorno, LJ Klinkert, T Chawla, Z Zhuang, C Clark
arXiv preprint arXiv:2404.19721, 2024
22024
Driving generative agents with their personality
LJ Klinkert, S Buongiorno, C Clark
arXiv preprint arXiv:2402.14879, 2024
22024
Xinsight: Revealing model insights for gnns with flow-based explanations
E Laird, A Madushanka, E Kraka, C Clark
World Conference on Explainable Artificial Intelligence, 303-320, 2023
22023
Training Players to Analyze Age-Related Macular Degeneration Optical Coherence Tomography Scans using a Human Computation Game
C Clark, M Ouellette, K Csaky
2019 IEEE 7th International Conference on Serious Games and Applications for …, 2019
22019
Video games as a distributed computing resource
C Clark, M Ouellette
Proceedings of the 12th International Conference on the Foundations of …, 2017
22017
Simulation and development of nanoscale deposition techniques using kinetic monte carlo
C Clark
The University of Texas at Arlington, 2007
22007
Method and apparatus for sub-micron device fabrication
C Clark
US Patent App. 10/391,506, 2004
12004
SmartCADD: AI-QM Empowered Drug Discovery Platform with Explainability
A Madushanka, E Laird, C Clark, E Kraka
Journal of Chemical Information and Modeling, 2024
2024
Leveraging Gaming to Enhance Knowledge Graphs for Explainable Generative AI Applications
S Buongiorno, C Clark
2024 IEEE Conference on Games (CoG), 1-4, 2024
2024
Enhancing middle school students’ computational thinking competency through game-based learning
Y Pan, EL Adams, LR Ketterlin-Geller, EC Larson, C Clark
Educational technology research and development, 1-29, 2024
2024
A Framework for Leveraging Human Computation Gaming to Enhance Knowledge Graphs for Accuracy Critical Generative AI Applications
S Buongiorno, C Clark
arXiv preprint arXiv:2404.19729, 2024
2024
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