Kinectfusion: real-time 3d reconstruction and interaction using a moving depth camera S Izadi, D Kim, O Hilliges, D Molyneaux, R Newcombe, P Kohli, J Shotton, ... Proceedings of the 24th annual ACM symposium on User interface software and …, 2011 | 3019 | 2011 |
Multimodal interface S Madhvanath, D Freeman US Patent 9,292,112, 2016 | 276 | 2016 |
ShadowGuides: visualizations for in-situ learning of multi-touch and whole-hand gestures D Freeman, H Benko, MR Morris, D Wigdor Proceedings of the ACM international conference on interactive tabletops and …, 2009 | 188 | 2009 |
Teaching gestures with offset contact silhouettes H Benko, DJ Wigdor, D Freeman US Patent 8,622,742, 2014 | 44 | 2014 |
Integrating multimedia tools to enrich interactions in live streaming for language learning D Chen, D Freeman, R Balakrishnan Proceedings of the 2019 CHI conference on human factors in computing systems …, 2019 | 42 | 2019 |
Freehand pose-based gestural interaction: Studies and implications for interface design D Freeman, R Vennelakanti, S Madhvanath 2012 4th International Conference on Intelligent Human Computer Interaction …, 2012 | 29 | 2012 |
Tweetris: a study of whole-body interaction during a public art event D Freeman, N LaPierre, F Chevalier, D Reilly Proceedings of the 9th ACM Conference on Creativity & Cognition, 224-233, 2013 | 26 | 2013 |
The role of physical controllers in motion video gaming D Freeman, O Hilliges, A Sellen, K O'Hara, S Izadi, K Wood Proceedings of the Designing Interactive Systems Conference, 701-710, 2012 | 21 | 2012 |
LACES: live authoring through compositing and editing of streaming video D Freeman, S Santosa, F Chevalier, R Balakrishnan, K Singh Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2014 | 14 | 2014 |
HCI: human-computer improvisation J Bowers, R Taylor, J Hook, D Freeman, C Bramley, C Newell Proceedings of the 2014 companion publication on Designing interactive …, 2014 | 10 | 2014 |
Blending art events and HCI research D Reilly, F Chevalier, D Freeman Interactive experience in the digital age: evaluating new art practice, 153-168, 2014 | 10 | 2014 |
Improv Remix: Mixed-Reality Video Manipulation Using Whole-Body Interaction to Extend Improvised Theatre D Freeman, R Balakrishnan Proceedings of the 2016 ACM Conference on Designing Interactive Systems, 533-542, 2016 | 7 | 2016 |
Tweetris: play with me D Freeman, F Chevalier, E Westecott, K Duffield, K Hartman, D Reilly Proceedings of the Sixth International Conference on Tangible, Embedded and …, 2012 | 7 | 2012 |
Supply chain requirements engineering: A simulated reality check AF Mohammad, DER Freeman Innovations and Advances in Computer Sciences and Engineering, 135-140, 2010 | 7 | 2010 |
Hand pose interaction D Freeman, S Madhvanath, A Shekhawat, R Vennelakanti US Patent 8,869,073, 2014 | 4 | 2014 |
Tangible actions D Freeman, R Balakrishnan Proceedings of the ACM International Conference on Interactive Tabletops and …, 2011 | 4 | 2011 |
A dataset of naturally occurring, whole-body background activity to reduce gesture conflicts D Freeman, R Jota, D Vogel, D Wigdor, R Balakrishnan arXiv preprint arXiv:1509.06109, 2015 | 3 | 2015 |
Multimodal interface M Sriganesh, D Freeman US Patent App. 15/056,728, 2016 | 1 | 2016 |
Improv Remix: Video Manipulation Using Whole-Body Interaction to Extend Improvised Theatre D Freeman University of Toronto (Canada), 2015 | 1 | 2015 |
Mammoth Stickman plays Tetris: whole body interaction with large displays at an outdoor public art event D Reilly, D Freeman, F Chevalier, N Lapierre, N Derek, J Patel | 1 | 2013 |