Game-based Climate Change Engagement: Analyzing the Potential of Entertainment and Serious Games D Fernández Galeote, J Hamari Proceedings of the ACM on Human-Computer Interaction 5 (CHI PLAY), 1-21, 2021 | 73 | 2021 |
Gamification for climate change engagement: review of corpus and future agenda D Fernández Galeote, M Rajanen, D Rajanen, NZ Legaki, DJ Langley, ... Environmental Research Letters 16 (6), 2021 | 71 | 2021 |
Virtual and Augmented Reality for Environmental Sustainability: A Systematic Review LD Cosio, OO Buruk, D Fernández Galeote, IDV Bosman, J Hamari Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems …, 2023 | 23 | 2023 |
Avatar identities and climate change action in video games: analysis of mitigation and adaptation practices D Fernández Galeote, NZ Legaki, J Hamari Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems …, 2022 | 21 | 2022 |
The Good, the Bad, and the Divergent in Game-based Learning: Player Experiences of a Serious Game for Climate Change Engagement D Fernández Galeote, C Zeko, K Volkovs, M Diamant, M Thibault, ... Proceedings of the 25th International Academic Mindtrek Conference, 256-267, 2022 | 15 | 2022 |
The Environmental Game Design Playbook (Presented by the IGDA Climate Special Interest Group) C Whittle, T York, PA Escuadra, G Shonkwiler, H Bille, A Fayolle, ... https://igda-website.s3.us-east-2.amazonaws.com/wp-content/uploads/2022/04 …, 2022 | 14 | 2022 |
Gamified apps for sustainable consumption: A systematic review GG Mandujano, DF Galeote, N Sicevic, J Hamari, J Quist International GamiFIN Conference, 135-145, 2022 | 12 | 2022 |
Dealing With Transformation in a VUCA World: A Competence-Based Development Project Applying Transmedia Storytelling and Gamification for an International Corporation O García, H Navarro, A Rodríguez, D Fernández, D Freixes European Conference on Games Based Learning, 919-925, 2017 | 11 | 2017 |
How Location-Based Games Incentivize Moving About: A Study in the Context of Nature-Going S Laato, D Fernández Galeote, F Altarriba Bertran, K Papangelis, ... Proceedings of the ACM on Human-Computer Interaction 7 (CHI PLAY), 642-664, 2023 | 10 | 2023 |
Climate Connected: An Immersive VR and PC Game for Climate Change Engagement D Fernández Galeote, NZ Legaki, J Hamari Companion Proceedings of the Annual Symposium on Computer-Human Interaction …, 2023 | 7 | 2023 |
Understanding the Game-based Learning Experience: A Framework of Frictions Between Design and Play D Fernández Galeote, M Diamant, K Volkovs, C Zeko, M Thibault, ... Proceedings of the 17th International Conference on the Foundations of …, 2022 | 7 | 2022 |
Balancing the Augmented Experience: Design Tensions in the Location-based Game Pikmin Bloom S Laato, D Fernández Galeote, F Altarriba Bertran, J Hamari CHI Conference on Human Factors in Computing Systems Extended Abstracts, 1-7, 2022 | 7 | 2022 |
From Traditional to Game-Based Learning of Climate Change: A Media Comparison Experiment D Fernández Galeote, NZ Legaki, J Hamari Proceedings of the ACM on Human-Computer Interaction 7 (CHI PLAY), 503-525, 2023 | 6 | 2023 |
Text- and game-based communication for climate change attitude, self-efficacy, and behavior: A controlled experiment D Fernández Galeote, NZ Legaki, J Hamari Computers in Human Behavior, 107930, 2023 | 5 | 2023 |
The impact of different gamification types in the context of data literacy: An online experiment NZ Legaki, D Fernández Galeote, J Hamari GamiFIN Conference 2022, 2022 | 5 | 2022 |
Welcome Aboard: Applying Motivational Design to a Corporate Onboarding Project O García, D Fernández, J Membrives, A Ris European Conference on Games Based Learning, 126-135, 2018 | 5 | 2018 |
Gamification and Climate Change Engagement: Building knowledge, developing practice, and studying experiences and effects D Fernández Galeote Tampere University, 2024 | 4* | 2024 |
Feeling Small or Standing Tall? Height Manipulation Affects Speech Anxiety and Arousal in Virtual Reality AL Macey, S Järvelä, D Fernández Galeote, J Hamari Cyberpsychology, Behavior, and Social Networking 26 (4), 246-254, 2023 | 3 | 2023 |
Gamified metacognitive prompts in a higher education flipped classroom A Smith, D Fernández Galeote, NZ Legaki, J Hamari Proceedings of the 26th International Academic Mindtrek Conference, 95-107, 2023 | 2 | 2023 |
Eco-Joy: Imagining Sustainable and Joyful Food Eco-label Futures G Shakeri, F Jung, F Bertran Altarriba, D Fernández Galeote | 2 | 2022 |