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Barbara Treccani
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Gamified Tangible IoT for Education: Exploring Usability in SmartGame
F Gini, M Andrao, M Bagna, A Bucchiarone, B Treccani, M Zancanaro, ...
Proceedings of the 2024 International Conference on Advanced Visual …, 2024
2024
RuleCraft: an End-User Development Hub for Education
M Andrao, F Gini, D Frageri, A Bucchiarone, A Cappelletti, B Treccani, ...
Proceedings of the 2024 International Conference on Advanced Visual …, 2024
2024
" This Sounds Unclear": Evaluating ChatGPT capability in translating end-user prompts into ready-to-deploy Python Code.
M Andrao, D Morra, T Paccosi, M Matera, B Treccani, M Zancanaro
Proceedings of the 2024 International Conference on Advanced Visual …, 2024
2024
End-User Development for Smart Educational Devices
M Andrao, F Gini, B Treccani, M Zancanaro
Proceedings of June 26, 28, 2024
2024
Understanding Creators Mental Models in Immersive Virtual Reality Programming
M Andrao, L Zhang, L Elvira-Martín, B Treccani, M Zancanaro, P Díaz, ...
Proceedings of the Workshop on Prototyping and Developing Real-World …, 2024
12024
Inside the Kaleidoscope: unravelling the" Feeling Different" experience of Bicultural Bilinguals
S PURPURI, C Mulatti, R Filippi, B Treccani
Frontiers in Psychology 15, 1376076, 2024
2024
SMARTER Than Before: Empowering Teachers to Program a Modular IoT Educational Device.
M Andrao, A Cappelletti, G Desolda, F Greco, B Treccani, M Zancanaro
IS-EUD Workshops, 2023
52023
Language and Temporal Aspects: A Qualitative Study on Trigger Interpretation in Trigger-Action Rules
M Andrao, B Treccani, M Zancanaro
International Symposium on End User Development, 84-103, 2023
32023
Understanding Concepts, Methods and Tools for End-User Control of Automations in Ecosystems of Smart Objects and Services
M Andrao, F Balducci, B Breve, F Cena, G Desolda, V Deufemia, C Gena, ...
International Symposium on End User Development, 104-124, 2023
22023
Perceived lack of control promotes creativity
C Mulatti, B Treccani
Journal of Creativity 33 (1), 100040, 2023
32023
Testing The Specificity of Control Adaptations: Evidence for a Conflict-specific Control Preparation.
N Vasta, B Treccani, C Mulatti
ABSTRACT BOOK-escop 2023, 2023
2023
ABOUT THE SEMANTIC GENERALIZATION OF VALUE-ATTENTIONAL PRIORITY: A PIONEERING EXPERIMENTAL STUDY
D Ferrante, C Mulatti, B Treccani
ATTI DEL XXIX CONGRESSO dell'ASSOCIAZIONE ITALIANA DI PSICOLOGIA Sezione …, 2023
2023
Enhance Gamification Design Through End-User Development: a Proposal.
M Andrao, F Gini, A Bucchiarone, A Marconi, B Treccani, M Zancanaro
IS-EUD Workshops, 2023
2023
Incorporating personality traits in user modeling for EUD
F Cena, C Gena, C Mattutino, M Mioli, B Treccani, F Vernero, ...
arXiv preprint arXiv:2207.03999, 2022
52022
SMARTER: an IoT learning game to teach math
M Andrao, G Desolda, F Greco, R Manfredi, B Treccani, M Zancanaro
Proceedings of the 2022 International Conference on Advanced Visual …, 2022
52022
End-user programming and math teachers: an initial study
M Andrao, G Desolda, F Greco, R Manfredi, B Treccani, M Zancanaro
Proceedings of the 2022 International Conference on Advanced Visual …, 2022
82022
La psicologia fra ricerca, didattica e innovazione: scritti in onore di Remo Job
MM Coppola, R Cubelli, S Dellantonio, C Mulatti, B Treccani
Università degli Studi di Trento, 2022
2022
Improving Mental Models in IoT End-User Development
M Zancanaro, G Gallitto, D Yem, B Treccani
Human-centric Computing and Information Sciences 12, 2022
82022
Toward a better understanding of end-user debugging strategies: A pilot study
R Manfredi, M Andrao, F Greco, G Desolda, B Treccani, M Zancanaro
CEUR WORKSHOP PROCEEDINGS 3172, 31-35, 2022
42022
Transfer of Learning-Guided Cognitive Control through Congruency Cues: a study involving two variants of Flanker task
N Vasta, B Treccani, C Mulatti
Proceedings of the Annual Meeting of the Cognitive Science Society 44 (44), 2022
2022
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