3D Audio and Haptic Interfaces for Training the Spatial Acoustic Resolution in Virtual Auditory Environments O Bălan, A Moldoveanu, F Moldoveanu Proceedings of the Think Tank at the 21st International Conference on …, 2015 | 5 | 2015 |
A framework for activity recognition through deep learning and abnormality detection in daily activities I Mocanu, B Cramariuc, O Balan, A Moldoveanu Image Analysis and Processing-ICIAP 2017: 19th International Conference …, 2017 | 3 | 2017 |
A machine learning approach to automatic phobia therapy with virtual reality O Bălan, A Moldoveanu, M Leordeanu Modern Approaches to Augmentation of Brain Function, 607-636, 2021 | 12 | 2021 |
A review of virtual therapists in anxiety and phobias alleviating applications O Mitruț, A Moldoveanu, L Petrescu, C Petrescu, F Moldoveanu International conference on human-computer interaction, 71-79, 2021 | 10 | 2021 |
A serious VR game for acrophobia therapy in an urban environment C Anton, O Mitruţ, A Moldoveanu, F Moldoveanu, J Kosinka 2020 IEEE International Conference on Artificial Intelligence and Virtual …, 2020 | 11 | 2020 |
A SYSTEM FOR IMPROVING IT OFFICE EMPLOYEES HEALTH USING AN UNCONVENTIONAL USER INTERFACE P Harutyunyan, A Moldoveanu, F Moldoveanu, O BĂLAN, A Morar, ... Univ Politeh BUCHAREST Sci Bull Ser C-ELECTRICAL Eng Comput Sci 79 (1), 3-16, 2017 | 2 | 2017 |
A Systematic Review of the Methods and Experiments Aimed to Reduce Front-Back Confusions in the Free-Field and Virtual Auditory Environments. O Balan, A Moldoveanu, F Moldoveanu RoCHI, 24-29, 2018 | 5 | 2018 |
Active gaming to promote physical activity for elderly people R Taerel, I Mocanu, O Balan, A Moldoveanu, A Morar EDULEARN17 Proceedings, 1776-1781, 2017 | 3 | 2017 |
AN INNOVATIVE GAMIFICATION APPROACH FOR TREATING ACROPHOBIA USING VIRTUAL REALITY AND GESTURE RECOGNITION O Balan, R Taerel, I Mocanu, A Moldoveanu, F Moldoveanu, O Cramariuc INTED2018 Proceedings, 6843-6848, 2018 | | 2018 |
An investigation of various machine and deep learning techniques applied in automatic fear level detection and acrophobia virtual therapy O Bălan, G Moise, A Moldoveanu, M Leordeanu, F Moldoveanu Sensors 20 (2), 496, 2020 | 66 | 2020 |
Aplicaţii pentru dispozitivele mobile cu ecran tactil destinate persoanelor cu deficienţe de vedere A Butean, B Troancă, O Bălan, F Moldoveanu, A Moldoveanu, D Chiriţă Revista Română de Interacțiune Om-Calculator 1, 81-95, 2009 | | 2009 |
Assistive it for visually imapired people O Bălan, A Moldoveanu, F Moldoveanu, A Morar, V Asavei Journal of Information Systems & Operations Management 7 (2), 391-404, 2013 | 9 | 2013 |
Audio games-a novel approach towards effective learning in the case of visually-impaired people O Balan, A Moldoveanu, F Moldoveanu, MI Dascalu ICERI2014 Proceedings, 6542-6548, 2014 | 25 | 2014 |
Auditory and haptic spatial cognitive representation in the case of the visually impaired people O Bălan, A Moldoveanu, F Moldoveanu, A Butean ICSV22, 2015 | 9 | 2015 |
Automatic adaptation of exposure intensity in VR acrophobia therapy, based on deep neural networks O Balan, G Moise, A Moldoveanu, F Moldoveanu, M Leordeanu | 13 | 2019 |
Binaural Sound Analysis and Spatial Localization for the Visually Impaired People O Bălan, A Moldoveanu, F Moldoveanu 9th International Conference on Interfaces and Human Computer Interaction, 22-24, 2015 | 5 | 2015 |
Biophysical Signal Processing for Automatic Anxiety Classification in a Virtual Reality Exposure Therapy System N Jinga, CD PETRESCU, O MITRUȚ, A Moldoveanu, F Moldoveanu, ... | | |
Brain Activation and Cognitive Load during EEG Measured Creativity Tasks Accompanied by Relaxation Music. D Papuc, O Balan, MI Dascalu, A Moldoveanu, A Morar CHIRA, 156-162, 2017 | 6 | 2017 |
Brain activation during virtual and real-world mobility tasks with single and multimodal sensory input provided by an assistive navigational device for visually impaired people O Bălan, MI Dascälu, A Moldoveanu, S Caraiman, F Ungureanu, R Lupu, ... 2018 25th Saint Petersburg International Conference on Integrated Navigation …, 2018 | 5 | 2018 |
Classifying the Levels of Fear by Means of Machine Learning Techniques and VR in a Holonic-Based System for Treating Phobias. Experiments and Results O Bălan, G Moise, A Moldoveanu, F Moldoveanu, M Leordeanu Virtual, Augmented and Mixed Reality. Industrial and Everyday Life …, 2020 | 3 | 2020 |