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Catherine Flick
Catherine Flick
Professor of Ethics and Games Technology, Staffordshire University
在 staffs.ac.uk 的电子邮件经过验证 - 首页
标题
引用次数
年份
‘Ghosty’: an ethical internet resilience device
C Flick, P Duquenoy, M Jones
The Social Impact of Social Computing, 167, 2011
32011
“What’s Stopping Me?” The importance of ETHICOMP as a “community mentor” for Doctoral and Early Career Researchers
C Flick
Proceedings of ETHICOMP 2014, 2014
12014
1st International Workshop on Ethical Design of Ambient Intelligence (EDAmI’09)
V Ikonen, C Flick, P Gojoun, E Kaasinen, B Stahl, K Wakunuma
Workshops Proceedings of the 5th International Conference on Intelligent …, 2009
2009
A Critical Professional Ethical Analysis of Non-Fungible Tokens (NFTs)
C Flick
Journal of Responsible Technology, 100054, 2022
392022
A New Theory for Informed Consent in Information Technology
C Flick
ACM Code of Ethics and Professional Conduct
DW Gotterbarn, B Brinkman, C Flick, MS Kirkpatrick, K Miller, K Vazansky, ...
Association for Computing Machinery, 2018
712018
ACM code of ethics and professional conduct.(2018)
DW Gotterbarn, B Brinkman, C Flick, MS Kirkpatrick, K Miller, K Vazansky, ...
URL https://www. acm. org/code-of-ethics, 2018
182018
ACM code of ethics: a guide for positive action
D Gotterbarn, A Bruckman, C Flick, K Miller, MJ Wolf
Communications of the ACM 61 (1), 121-128, 2017
532017
ACM SIGCAS Computers and Society Volume 45 Issue 3
M Coeckelbergh, B Stahl, C Flick, V Garg, D Weikle
ACM 45 (3), 2016
2016
After COVID-19: Crises, Ethics, and Socio-Technical Change
RA Calvo, S Deterding, C Flick, C Lütge, A Powell, KV Vold
IEEE Transactions on Technology and Society 3 (4), 248-251, 2022
12022
AFTER COVID-19: CRISES, ETHICS, AND SOCIO-TECHNICAL CHANGE
RA Calvo, S Deterding, C Flick, C Lütge, A Powell, KV Vold, S Rizou, ...
AR games as a potential source of improved mental well being: Implications for self-help and individual support
J Urwin, C Flick
Journal of Gaming & Virtual Worlds 11 (3), 309-328, 2019
32019
Ask an ethicist: reflections on an engagement technique for industry
C Flick
ACM SIGCAS Computers and Society 45 (3), 301-305, 2016
2016
Chickens in Video Games
BT Fothergill, C Flick
THE PAST, 53, 0
Chickens in Video Games: Archaeology and ethics inform upon complex relationships
B Fothergill, C Flick
Sidestone Press, 2017
52017
Conditions for a critical perspective on ambient intelligence: Ethical and social issues.
P Goujon, C Flick
IFB Press, 2009
12009
Conditions for a critical perspective on converging technologies: Ethical and social issues.
P Goujon, C Flick
12010
Conditions for an effectiveness of ethical reflexivity in ICT-based projects: from theory to practice.
P Goujon, C Flick
32010
Cross-cultural patterns in mobile playtime: an analysis of 118 billion hours of human data
D Zendle, C Flick, D Halgarth, N Ballou, S Demediuk, A Drachen
Scientific Reports 13 (1), 386, 2023
102023
Designing for child resilience
C Flick, P Duquenoy, M Jones
CHI'12 Extended Abstracts on Human Factors in Computing Systems, 761-764, 2012
12012
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