‘Ghosty’: an ethical internet resilience device C Flick, P Duquenoy, M Jones The Social Impact of Social Computing, 167, 2011 | 3 | 2011 |
“What’s Stopping Me?” The importance of ETHICOMP as a “community mentor” for Doctoral and Early Career Researchers C Flick Proceedings of ETHICOMP 2014, 2014 | 1 | 2014 |
1st International Workshop on Ethical Design of Ambient Intelligence (EDAmI’09) V Ikonen, C Flick, P Gojoun, E Kaasinen, B Stahl, K Wakunuma Workshops Proceedings of the 5th International Conference on Intelligent …, 2009 | | 2009 |
A Critical Professional Ethical Analysis of Non-Fungible Tokens (NFTs) C Flick Journal of Responsible Technology, 100054, 2022 | 39 | 2022 |
A New Theory for Informed Consent in Information Technology C Flick | | |
ACM Code of Ethics and Professional Conduct DW Gotterbarn, B Brinkman, C Flick, MS Kirkpatrick, K Miller, K Vazansky, ... Association for Computing Machinery, 2018 | 71 | 2018 |
ACM code of ethics and professional conduct.(2018) DW Gotterbarn, B Brinkman, C Flick, MS Kirkpatrick, K Miller, K Vazansky, ... URL https://www. acm. org/code-of-ethics, 2018 | 18 | 2018 |
ACM code of ethics: a guide for positive action D Gotterbarn, A Bruckman, C Flick, K Miller, MJ Wolf Communications of the ACM 61 (1), 121-128, 2017 | 53 | 2017 |
ACM SIGCAS Computers and Society Volume 45 Issue 3 M Coeckelbergh, B Stahl, C Flick, V Garg, D Weikle ACM 45 (3), 2016 | | 2016 |
After COVID-19: Crises, Ethics, and Socio-Technical Change RA Calvo, S Deterding, C Flick, C Lütge, A Powell, KV Vold IEEE Transactions on Technology and Society 3 (4), 248-251, 2022 | 1 | 2022 |
AFTER COVID-19: CRISES, ETHICS, AND SOCIO-TECHNICAL CHANGE RA Calvo, S Deterding, C Flick, C Lütge, A Powell, KV Vold, S Rizou, ... | | |
AR games as a potential source of improved mental well being: Implications for self-help and individual support J Urwin, C Flick Journal of Gaming & Virtual Worlds 11 (3), 309-328, 2019 | 3 | 2019 |
Ask an ethicist: reflections on an engagement technique for industry C Flick ACM SIGCAS Computers and Society 45 (3), 301-305, 2016 | | 2016 |
Chickens in Video Games BT Fothergill, C Flick THE PAST, 53, 0 | | |
Chickens in Video Games: Archaeology and ethics inform upon complex relationships B Fothergill, C Flick Sidestone Press, 2017 | 5 | 2017 |
Conditions for a critical perspective on ambient intelligence: Ethical and social issues. P Goujon, C Flick IFB Press, 2009 | 1 | 2009 |
Conditions for a critical perspective on converging technologies: Ethical and social issues. P Goujon, C Flick | 1 | 2010 |
Conditions for an effectiveness of ethical reflexivity in ICT-based projects: from theory to practice. P Goujon, C Flick | 3 | 2010 |
Cross-cultural patterns in mobile playtime: an analysis of 118 billion hours of human data D Zendle, C Flick, D Halgarth, N Ballou, S Demediuk, A Drachen Scientific Reports 13 (1), 386, 2023 | 10 | 2023 |
Designing for child resilience C Flick, P Duquenoy, M Jones CHI'12 Extended Abstracts on Human Factors in Computing Systems, 761-764, 2012 | 1 | 2012 |