Developing a comprehensive engagement framework of gamification for reflective learning C Silpasuwanchai, X Ma, H Shigemasu, X Ren Proceedings of the 2016 ACM Conference on Designing Interactive Systems, 459-472, 2016 | 99 | 2016 |
A framework for interactive mindfulness meditation using attention-regulation process K Salehzadeh Niksirat, C Silpasuwanchai, M Mohamed Hussien Ahmed, ... Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems …, 2017 | 84 | 2017 |
Designing concurrent full-body gestures for intense gameplay C Silpasuwanchai, X Ren International Journal of Human-Computer Studies 80, 1-13, 2015 | 69 | 2015 |
Designing mid-air TV gestures for blind people using user-and choice-based elicitation approaches NK Dim, C Silpasuwanchai, S Sarcar, X Ren Proceedings of the 2016 ACM conference on designing interactive systems, 204-214, 2016 | 61 | 2016 |
Modelling learning of new keyboard layouts JPP Jokinen, S Sarcar, A Oulasvirta, C Silpasuwanchai, Z Wang, X Ren Proceedings of the 2017 CHI conference on human factors in computing systems …, 2017 | 58 | 2017 |
Ability-based optimization of touchscreen interactions S Sarcar, JPP Jokinen, A Oulasvirta, Z Wang, C Silpasuwanchai, X Ren IEEE Pervasive Computing 17 (1), 15-26, 2018 | 57 | 2018 |
Human-engaged computing: the future of human–computer interaction X Ren, C Silpasuwanchai, J Cahill CCF transactions on pervasive computing and interaction 1, 47-68, 2019 | 41 | 2019 |
Attention regulation framework: designing self-regulated mindfulness technologies KS Niksirat, C Silpasuwanchai, P Cheng, X Ren ACM Transactions on Computer-Human Interaction (TOCHI) 26 (6), 1-44, 2019 | 36 | 2019 |
Towards ability-based optimization for aging users S Sarcar, J Joklnen, A Oulasvirta, C Silpasuwanchai, Z Wang, X Ren Proceedings of the International Symposium on Interactive Technology and …, 2016 | 34 | 2016 |
Understanding the role of human senses in interactive meditation MM Hussien Ahmed, C Silpasuwanchai, K Salehzadeh Niksirat, X Ren Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems …, 2017 | 32 | 2017 |
Jump and shoot! prioritizing primary and alternative body gestures for intense gameplay C Silpasuwanchai, X Ren Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2014 | 17 | 2014 |
The relationship between flow proneness in everyday life and variations in the volume of gray matter in the dopaminergic system: A cross-sectional study KS Niksirat, K Park, C Silpasuwanchai, Z Wang, X Ren Personality and Individual Differences 141, 25-30, 2019 | 15 | 2019 |
On gesture combination: An exploration of a solution to augment gesture interaction W Delamare, C Silpasuwanchai, S Sarcar, T Shiraki, X Ren Proceedings of the 2019 ACM International Conference on Interactive Surfaces …, 2019 | 13 | 2019 |
Approaching engagement towards human-engaged computing K Salehzadeh Niksirat, S Sarcar, H Sun, ELC Law, T Clemmensen, ... Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing …, 2018 | 13 | 2018 |
A quick look at game engagement theories C Silpasuwanchai, X Ren The Wiley handbook of human computer interaction 2, 657-679, 2018 | 11 | 2018 |
Rethinking mobile interfaces for older adults N Charness, M Dunlop, C Munteanu, E Nicol, A Oulasvirta, X Ren, ... Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors …, 2016 | 11 | 2016 |
Towards cognitive enhancement of the elderly: A ux study of a multitasking motion video game K Salehzadeh Niksirat, C Silpasuwanchai, X Ren, Z Wang Proceedings of the 2017 chi conference extended abstracts on human factors …, 2017 | 10 | 2017 |
Designing mobile interactions for the ageing populations S Sarcar, C Munteanu, JPP Jokinen, A Oulasvirta, C Silpasuwanchai, ... Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors …, 2017 | 10 | 2017 |
Ability-based optimization: Designing smartphone text entry interface for older adults S Sarcar, J Jokinen, A Oulasvirta, X Ren, C Silpasuwanchai, Z Wang Human-Computer Interaction–INTERACT 2017: 16th IFIP TC 13 International …, 2017 | 9 | 2017 |
Only for casual players? Investigating player differences in full-body game interaction R Mizobata, C Silpasuwanchai, X Ren Proceedings of the Second International Symposium of Chinese CHI, 57-65, 2014 | 9 | 2014 |