Guided image filtering for interactive high‐quality global illumination P Bauszat, M Eisemann, M Magnor Computer Graphics Forum 30 (4), 1361-1368, 2011 | 114 | 2011 |
Corenet: Coherent 3d scene reconstruction from a single rgb image S Popov, P Bauszat, V Ferrari Computer Vision–ECCV 2020: 16th European Conference, Glasgow, UK, August 23 …, 2020 | 61 | 2020 |
Geometry and attribute compression for voxel scenes B Dado, TR Kol, P Bauszat, JM Thiery, E Eisemann Computer Graphics Forum 35 (2), 397-407, 2016 | 51 | 2016 |
The Minimal Bounding Volume Hierarchy. P Bauszat, M Eisemann, MA Magnor VMV, 227-234, 2010 | 31 | 2010 |
Primary sample space path guiding J Guo, P Bauszat, J Bikker, E Eisemann Eurographics Symposium on Rendering 2018, 73-82, 2018 | 30 | 2018 |
Sample‐based manifold filtering for interactive global illumination and depth of field P Bauszat, M Eisemann, S John, M Magnor Computer Graphics Forum 34 (1), 265-276, 2015 | 26 | 2015 |
Gradient-domain path reusing P Bauszat, V Petitjean, E Eisemann ACM Transactions on Graphics (TOG) 36 (6), 1-9, 2017 | 25 | 2017 |
General and robust error estimation and reconstruction for Monte Carlo rendering P Bauszat, M Eisemann, E Eisemann, M Magnor Computer Graphics Forum 34 (2), 597-608, 2015 | 23 | 2015 |
An approach toward fast gradient-based image segmentation B Hell, M Kassubeck, P Bauszat, M Eisemann, M Magnor IEEE Transactions on Image Processing 24 (9), 2633-2645, 2015 | 23 | 2015 |
Temporal video filtering and exposure control for perceptual motion blur M Stengel, P Bauszat, M Eisemann, E Eisemann, M Magnor IEEE transactions on visualization and computer graphics 21 (5), 663-671, 2014 | 19 | 2014 |
Indoor scene reconstruction using near-light photometric stereo J Liao, B Buchholz, JM Thiery, P Bauszat, E Eisemann IEEE Transactions on Image Processing 26 (3), 1089-1101, 2016 | 17 | 2016 |
Spectral ray differentials O Elek, P Bauszat, T Ritschel, M Magnor, HP Seidel Computer Graphics Forum 33 (4), 113-122, 2014 | 15 | 2014 |
Jellyfish: Timely inference serving for dynamic edge networks V Nigade, P Bauszat, H Bal, L Wang 2022 IEEE Real-Time Systems Symposium (RTSS), 277-290, 2022 | 13 | 2022 |
Compressed Multiresolution Hierarchies for High‐Quality Precomputed Shadows L Scandolo, P Bauszat, E Eisemann Computer Graphics Forum 35 (2), 331-340, 2016 | 13 | 2016 |
Live video analytics as a service GH Apostolo, P Bauszat, V Nigade, HE Bal, L Wang Proceedings of the 2nd European Workshop on Machine Learning and Systems, 37-44, 2022 | 10 | 2022 |
Implicit object space partitioning: The no-memory BVH M Eisemann, P Bauszat, M Magnor Comput. Graph. Braunsch., 2012 | 9 | 2012 |
Spectral gradient sampling for path tracing V Petitjean, P Bauszat, E Eisemann Computer Graphics Forum 37 (4), 45-53, 2018 | 8 | 2018 |
Merged multiresolution hierarchies for shadow map compression L Scandolo, P Bauszat, E Eisemann Computer Graphics Forum 35 (7), 383-390, 2016 | 8 | 2016 |
Geometry presorting for implicit object space partitioning M Eisemann, P Bauszat, S Guthe, M Magnor Computer Graphics Forum 31 (4), 1445-1454, 2012 | 6 | 2012 |
MegaViews: Scalable Many‐View Rendering With Concurrent Scene‐View Hierarchy Traversal TR Kol, P Bauszat, S Lee, E Eisemann Computer Graphics Forum 38 (1), 235-247, 2019 | 5 | 2019 |