Tailored gamification: A review of literature ACT Klock, I Gasparini, MS Pimenta, J Hamari International Journal of Human-Computer Studies 144, 102495, 2020 | 325 | 2020 |
Analysing gamification elements in educational environments using an existing Gamification taxonomy AM Toda, ACT Klock, W Oliveira, PT Palomino, L Rodrigues, L Shi, ... Smart Learning Environments 6 (1), 1-14, 2019 | 289 | 2019 |
A taxonomy of game elements for gamification in educational contexts: Proposal and evaluation AM Toda, W Oliveira, AC Klock, PT Palomino, M Pimenta, I Gasparini, ... 2019 IEEE 19th international conference on advanced learning technologies …, 2019 | 116 | 2019 |
Gamification in e-learning systems: A conceptual model to engage students and its application in an adaptive e-learning system AC Tomé Klock, LF Da Cunha, MF de Carvalho, B Eduardo Rosa, ... Learning and Collaboration Technologies: Second International Conference …, 2015 | 102 | 2015 |
Análise das técnicas de Gamificação em Ambientes Virtuais de Aprendizagem ACT Klock, MF de Carvalho, BE Rosa, I Gasparini Revista Novas Tecnologias na Educação 12 (2), 2014 | 88 | 2014 |
Does gamification matter? A systematic mapping about the evaluation of gamification in educational environments ACT Klock, AN Ogawa, I Gasparini, MS Pimenta Proceedings of the 33rd Annual ACM Symposium on Applied Computing, 2006-2012, 2018 | 76 | 2018 |
5W2H Framework: a guide to design, develop and evaluate the user-centered gamification ACT Klock, I Gasparini, MS Pimenta Proceedings of the 15th Brazilian Symposium on Human Factors in Computing …, 2016 | 69 | 2016 |
How to gamify learning systems? An experience report using the design sprint method and a taxonomy for gamification elements in education AM Toda, PT Palomino, W Oliveira, L Rodrigues, ACT Klock, I Gasparini, ... Journal of Educational Technology & Society 22 (3), 47-60, 2019 | 58 | 2019 |
Personalization improves gamification: Evidence from a mixed-methods study L Rodrigues, PT Palomino, AM Toda, ACT Klock, W Oliveira, ... Proceedings of the ACM on Human-Computer Interaction 5 (CHI PLAY), 1-25, 2021 | 52 | 2021 |
User-Centered Gamification for E-Learning Systems: A Quantitative and Qualitative Analysis of its Application ACT Klock, I Gasparini, MS Pimenta Interacting with Computers 31 (4), 2019 | 35 | 2019 |
Análise sobre a gamificação em Ambientes Educacionais AN Ogawa, GG Magalhães, ACT Klock, I Gasparini RENOTE 13 (2), 2015 | 33 | 2015 |
"Everybody is playing the game, but nobody's rules are the same": towards adaptation of gamification based on users’ characteristics ACT Klock, I Gasparini, MS Pimenta, JPM de Oliveira Bulletin of the Technical Committee on Learning Technology 17 (4), 22-25, 2015 | 32 | 2015 |
Avaliação da gamificação na área educacional: um mapeamento sistemático A Ogawa, ACT Klock, I Gasparini Brazilian Symposium on Computers in Education (Simpósio Brasileiro de …, 2016 | 30 | 2016 |
Gamification in freight transportation: extant corpus and future agenda AC Tomé Klock, E Wallius, J Hamari International Journal of Physical Distribution & Logistics Management 51 (7 …, 2021 | 24 | 2021 |
Mapeamentos e Revisões Sistemáticos da Literatura: um Guia Teórico e Prático ACT Klock Cadernos de Informática 10 (1), 1--9, 2018 | 22 | 2018 |
Integration of learning analytics techniques and gamification: An experimental study ACT Klock, AN Ogawa, I Gasparini, MS Pimenta 2018 IEEE 18th International Conference on Advanced Learning Technologies …, 2018 | 20 | 2018 |
Playing it safe: A literature review and research agenda on motivational technologies in transportation safety E Wallius, ACT Klock, J Hamari Reliability Engineering & System Safety 223, 108514, 2022 | 19 | 2022 |
One man's trash is another man's treasure: um mapeamento sistemático sobre as características individuais na gamificação de ambientes virtuais de aprendizagem ACT Klock, I Gasparini, A Kemczinski, M Hounsell, S Isotani Brazilian Symposium on Computers in Education (Simpósio Brasileiro de …, 2015 | 18* | 2015 |
How personalization affects motivation in gamified review assessments L Rodrigues, PT Palomino, AM Toda, ACT Klock, M Pessoa, FD Pereira, ... International Journal of Artificial Intelligence in Education, 1-38, 2023 | 15 | 2023 |
A Systematic Mapping of the Customization of Game Elements in Gamified Systems ACT Klock, I Gasparini, MS Pimenta Simpósio Brasileiro de Jogos e Entretenimento Digital (SBGames), 2018 | 15 | 2018 |