dualFace: Two-Stage Drawing Guidance for Freehand Portrait Sketching Z Huang, Y Peng, T Hibino, C Zhao, H Xie, T Fukusato, K Miyata Computational Visual Media 8 (1), 63-77, 2022 | 39 | 2022 |
Sketch2VF: Sketch‐based flow design with conditional generative adversarial network Z Hu, H Xie, T Fukusato, T Sato, T Igarashi Computer Animation and Virtual Worlds 30 (3-4), e1889, 2019 | 37 | 2019 |
Automatic depiction of onomatopoeia in animation considering physical phenomena T Fukusato, S Morishima Proceedings of the Seventh International Conference on Motion in Games, 161-169, 2014 | 15 | 2014 |
Sketch-Guided Latent Diffusion Model for High-Fidelity Face Image Synthesis Y Peng, C Zhao, H Xie, T Fukusato, K Miyata IEEE Access, 2023 | 14* | 2023 |
Augmenting human with compact supernumerary robotic limbs H Xie, Z Ding, S Yoshida, T Chong, T Torii, T Fukusato 13th Augmented Human International Conference, 1-4, 2022 | 14* | 2022 |
AniFaceDrawing: Anime Portrait Exploration during Your Sketching Z Huang, H Xie, T Fukusato, K Miyata ACM SIGGRAPH 2023 Conference Proceedings, 1-11, 2023 | 11 | 2023 |
ODEN: Live Programming for Neural Network Architecture Editing C Zhao, IC Shen, T Fukusato, J Kato, T Igarashi Proceedings of the 27th International Conference on Intelligent User …, 2022 | 11 | 2022 |
3D model generation from 2D images D Ito, R Mech, NA Carr, T Fukusato US Patent 10,318,102, 2019 | 11 | 2019 |
Voice animator: Automatic lip-synching in limited animation by audio S Furukawa, T Fukusato, S Yamaguchi, S Morishima Advances in Computer Entertainment Technology: 14th International Conference …, 2018 | 11 | 2018 |
Sketch-based Human Motion Retrieval via Shadow Guidance Y Peng, Z Huang, C Zhao, H Xie, T Fukusato, K Miyata Nicograph International (NicoInt) 2021, 42-45, 2021 | 10 | 2021 |
Rsviewer: An efficient video viewer for racquet sports focusing on rally scenes. S Kawamura, T Fukusato, T Hirai, S Morishima VISIGRAPP (2: IVAPP), 249-256, 2016 | 10 | 2016 |
Sapporo: a workflow execution service that encourages the reuse of workflows in various languages in bioinformatics H Suetake, T Tanjo, M Ishii, B P. Kinoshita, T Fujino, T Hachiya, ... F1000Research 11, 889, 2022 | 9 | 2022 |
Guided Optimization for Image Processing Pipelines Y Ikarashi, J Ragan-Kelley, T Fukusato, J Kato, T Igarashi IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC) 2021 …, 2021 | 9 | 2021 |
Computational cartoonist: A comic-style video summarization system for anime films T Fukusato, T Hirai, S Kawamura, S Morishima MultiMedia Modeling: 22nd International Conference, MMM 2016, Miami, FL, USA …, 2016 | 9* | 2016 |
Efficient video viewing system for racquet sports with automatic summarization focusing on rally scenes S Kawamura, T Fukusato, T Hirai, S Morishima ACM SIGGRAPH 2014 Posters, 1-1, 2014 | 9 | 2014 |
Two-stage motion editing interface for character animation Y Peng, C Zhao, Z Huang, T Fukusato, H Xie, K Miyata Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation …, 2021 | 8 | 2021 |
Automatic facial animation generation system of dancing characters considering emotion in dance and music W Asahina, N Okada, N Iwamoto, T Masuda, T Fukusato, S Morishima SIGGRAPH Asia 2015 Posters, 1-1, 2015 | 8 | 2015 |
Court-based volleyball video summarization focusing on rally scene T Itazuri, T Fukusato, S Yamaguchi, S Morishima Proceedings of the IEEE Conference on Computer Vision and Pattern …, 2017 | 7 | 2017 |
Quasi-3D rotation for hand-drawn characters C Furusawa, T Fukusato, N Okada, T Hirai, S Morishima ACM SIGGRAPH 2014 Posters, 1-1, 2014 | 7 | 2014 |
View-Dependent Deformation for 2.5-D Cartoon Models T Fukusato, A Maejima IEEE Computer Graphics and Applications 42 (5), 66-75, 2022 | 6* | 2022 |