Adaptive display power management for mobile games B Anand, K Thirugnanam, J Sebastian, PG Kannan, AL Ananda, ... Proceedings of the 9th international conference on Mobile systems …, 2011 | 125 | 2011 |
ARIVU: Making Networked Mobile Games Green-A Scalable Power-Aware Middleware. B Anand, AL Ananda, MC Chan, RK Balan Mob. Networks Appl. 17 (1), 21-28, 2012 | 32* | 2012 |
Game action based power management for multiplayer online game B Anand, AL Ananda, MC Chan, LT Le, RK Balan Proceedings of the 1st ACM workshop on Networking, systems, and applications …, 2009 | 32 | 2009 |
Efficient and privacy-preserving access to sensor data for Internet of Things (IoT) based services P Appavoo, MC Chan, A Bhojan, EC Chang 2016 8th International conference on communication systems and networks …, 2016 | 22 | 2016 |
Classification of SSH attacks using machine learning algorithms GK Sadasivam, C Hota, B Anand 2016 6th International Conference on IT Convergence and Security (ICITCS), 1-6, 2016 | 21 | 2016 |
PARVAI-HVS Aware Adaptive Display Power Management for Mobile Games B Anand, L Kecen, AL Ananda Seventh International Conference on Mobile Computing and Ubiquitous …, 2014 | 21 | 2014 |
Honeynet data analysis and distributed SSH brute-force attacks GK Sadasivam, C Hota, B Anand Towards Extensible and Adaptable Methods in Computing, 107-118, 2018 | 20 | 2018 |
CloudyGame: Enabling cloud gaming on the edge with dynamic asset streaming and shared game instances A Bhojan, SP Ng, J Ng, WT Ooi Multimedia Tools and Applications 79, 32503-32523, 2020 | 17 | 2020 |
Procedural generation of roads with conditional generative adversarial networks LZ Kelvin, A Bhojan ACM SIGGRAPH 2020 Posters, 1-2, 2020 | 16 | 2020 |
Detection of severe SSH attacks using honeypot servers and machine learning techniques GK Sadasivam, C Hota, B Anand Software Networking 1, 79-100, 2017 | 16 | 2017 |
Game balancing with ecosystem mechanism W Xia, B Anand 2016 international conference on data mining and advanced computing …, 2016 | 13 | 2016 |
Mumble: Framework for seamless message transfer on smartphones A Bhojan, GW Tan Proceedings of the 1st International Workshop on Experiences with the Design …, 2015 | 13 | 2015 |
Gamelets—multiplayer mobile games with distributed micro-clouds B Anand, AJH Edwin 2014 Seventh International Conference on Mobile Computing and Ubiquitous …, 2014 | 12 | 2014 |
Pgtp: Power aware game transport protocol for multi-player mobile games B Anand, J Sebastian, SY Ming, AL Ananda, MC Chan, RK Balan 2011 International Conference on Communications and Signal Processing, 399-404, 2011 | 12 | 2011 |
CloudHide: Towards Latency Hiding Techniques for Thin-client Cloud Gaming PW Bhojan Anand Proceedings of the ACM Multimedia 2017, 144-152, 2017 | 11* | 2017 |
SuperStreamer: enabling progressive content streaming in a game engine YX Eu, J Tanu, JJ Law, MH B Ghazali, SS Tay, WT Ooi, A Bhojan Proceedings of the 24th ACM international conference on Multimedia, 737-738, 2016 | 11 | 2016 |
Adaptive video content manipulation for OLED display power management A Bhojan Proceedings of the 15th EAI International Conference on Mobile and …, 2018 | 10 | 2018 |
TIṬAL–Asynchronous multiplayer shooter with procedurally generated maps A Bhojan, HW Wong Entertainment Computing 16, 81-93, 2016 | 10* | 2016 |
Goldeye: Enhanced spatial awareness for the visually impaired using mixed reality and vibrotactile feedback JYF Lee, N Rajeev, A Bhojan Proceedings of the 3rd ACM International Conference on Multimedia in Asia, 1-7, 2021 | 8 | 2021 |
Energy efficient multi-player smartphone gaming using 3D spatial subdivisioning and pvs techniques A Bhojan, Z Qiang, AL Akkihebbal Proceedings of the 3rd ACM international workshop on Interactive multimedia …, 2013 | 7* | 2013 |