Computer Go: an AI oriented survey B Bouzy, T Cazenave Artificial Intelligence 132 (1), 39-103, 2001 | 335 | 2001 |
Nested Monte-Carlo Search T Cazenave IJCAI 2009, 456-461, 2009 | 263 | 2009 |
On the parallelization of UCT T Cazenave, N Jouandeau Computer games workshop, 2007 | 163 | 2007 |
Combining UCT and Nested Monte Carlo Search for Single-Player General Game Playing J Méhat, T Cazenave IEEE Transactions on Computational Intelligence in AI and Games 2 (4), 271-277, 2010 | 113 | 2010 |
A parallel general game player J Méhat, T Cazenave KI-künstliche Intelligenz 25, 43-47, 2011 | 74 | 2011 |
Optimization of the nested monte-carlo algorithm on the traveling salesman problem with time windows A Rimmel, F Teytaud, T Cazenave Applications of Evolutionary Computation: EvoApplications 2011: EvoCOMNET …, 2011 | 70 | 2011 |
A phantom-go program T Cazenave Advances in Computer Games: 11th International Conference, ACG 2005, Taipei …, 2006 | 68 | 2006 |
Combining Tactical Search and Monte-Carlo in the Game of Go. T Cazenave, B Helmstetter CIG 5, 171-175, 2005 | 63 | 2005 |
A Parallel Monte-Carlo Tree Search Algorithm T Cazenave, N Jouandeau Computers and Games 5131, 72-80, 2008 | 58 | 2008 |
Algorithm and knowledge engineering for the TSPTW problem S Edelkamp, M Gath, T Cazenave, F Teytaud 2013 IEEE Symposium on Computational Intelligence in Scheduling (CISched), 44-51, 2013 | 57 | 2013 |
Optimizations of data structures, heuristics and algorithms for path-finding on maps T Cazenave 2006 IEEE symposium on computational intelligence and games, 27-33, 2006 | 54 | 2006 |
Polygames: Improved zero learning T Cazenave, YC Chen, GW Chen, SY Chen, XD Chiu, J Dehos, M Elsa, ... ICGA Journal 42 (4), 244-256, 2020 | 49 | 2020 |
Generalized rapid action value estimation T Cazenave 24th International conference on artificial intelligence, 754-760, 2015 | 47 | 2015 |
Application of the nested rollout policy adaptation algorithm to the traveling salesman problem with time windows T Cazenave, F Teytaud International Conference on Learning and Intelligent Optimization, 42-54, 2012 | 47 | 2012 |
Generation of patterns with external conditions for the game of Go T Cazenave Advances in Computer Games 9, 275-293, 2001 | 46 | 2001 |
UCD: Upper Confidence bound for rooted Directed acyclic graphs A Saffidine, T Cazenave, J Méhat Knowledge-Based Systems 34, 26-33, 2012 | 45 | 2012 |
Abstract proof search T Cazenave Computers and Games: Second International Conference, CG 2000 Hamamatsu …, 2001 | 43 | 2001 |
Système d'apprentissage par Auto-Observation: Application au jeu de Go T Cazenave Paris 6, 1996 | 43 | 1996 |
Solving breakthrough with Race Patterns and Job-Level Proof Number Search A Saffidine, N Jouandeau, T Cazenave Advances in Computer Games: 13th International Conference, ACG 2011, Tilburg …, 2012 | 40 | 2012 |
Using the object oriented paradigm to model context in computer go B Bouzy, T Cazenave Proceedings of the first international and interdisciplinary conference on …, 1997 | 38 | 1997 |