Game-Based Assessment: An Integrated Model for Capturing Evidence of Learning in Play R Halverson, VE Owen International Journal of Learning Technology, 2014 | 63 | 2014 |
Better learning in games: A balanced design lens for a new generation of learning games J Groff, J Clarke-Midura, VE Owen, L Rosenheck, M Beall Massachusetts Institute of Technology, 2015 | 56 | 2015 |
Detecting Wheel-Spinning and Productive Persistence in Educational Games. VE Owen, MH Roy, KP Thai, V Burnett, D Jacobs, E Keylor, RS Baker International educational data mining society, 2019 | 38 | 2019 |
Capturing Learner Trajectories in Educational Games through ADAGE (Assessment Data Aggregator for Game Environments): A Click-Stream Data Framework for Assessment of Learning … VE Owen, D Ramirez, A Salmon, R Halverson 2014 Annual Meeting of the American Educational Research Association, 2014 | 33 | 2014 |
Fueling prediction of player decisions: Foundations of feature engineering for optimized behavior modeling in serious games VE Owen, RS Baker Technology, Knowledge and Learning 25 (2), 225-250, 2020 | 23 | 2020 |
Learning analytics for games VE Owen, RS Baker Handbook of game-based learning, 513-535, 2019 | 20 | 2019 |
Measuring argumentation skills with game-based assessments: Evidence for incremental validity and learning M Bertling, GT Jackson, A Oranje, VE Owen Artificial Intelligence in Education: 17th International Conference, AIED …, 2015 | 20 | 2015 |
ADAGE (Assessment Data Aggregator for Game Environments) VE Owen, R Halverson Proceedings of the 9th Annual Games, Learning, and Society Conference, 2013 | 16* | 2013 |
Personalized mastery learning platforms, systems, media, and methods DC Dohring, DA Hendry, S Gunderia, D Hughes, VE Owen, DE Jacobs, ... US Patent 10,490,092, 2019 | 13 | 2019 |
Modeling User Exploration and Boundary Testing in Digital Learning Games VE Owen, G Anton, R Baker User Modeling, Adaptation, and Personalization, 501-502, 2016 | 12 | 2016 |
Better Learning in Games. A Balanced Design Lens for a New Generation of Learning Games. Learning Games Network J Groff, J Clarke-Midura, E Owen, L Rosenheck, M Beall MIT Education Arcade Creative Commons License Attribution Share Alike 4, 6-20, 2015 | 11 | 2015 |
Let me know when she stops talking: Using games for learning without colonizing play C Steinkuehler, E King, E Alagoz, G Anton, S Chu, J Elmergreen, ... Proceedings of the 7th international conference on Games+ Learning+ Society …, 2011 | 9 | 2011 |
Capturing In-Game Learner Trajectories with ADAGE (Assessment Data Aggregator for Game Environments): A Cross-Method Analysis VE Owen [Doctoral dissertation] The University of Wisconsin-Madison, 2014 | 8 | 2014 |
Games for mindfulness and pro-social behavior: The tenacity project collaboration M Beall, R Farajian, VE Owen, S Slater, A Smith, E Solis, C Steinkuehler, ... 9th Annual Games+ Learning+ Society Conference, Madison, WI, 2013 | 7 | 2013 |
Gameplay as Assessment: Analyzing Event-Stream Player Data and Learning Using GBA (a Game-Based Assessment Model). VE Owen, RB Shapiro, R Halverson Computer Supported Collaborative Learning 2013 Conference Proceedings 1, 360-367, 2013 | 6 | 2013 |
CyberSTEM: A game-based evidence model VE Owen, N Wills, R Halverson Proceedings of the 8th Annual Games+ Learning+ Society Conference. ETC Press …, 2012 | 6 | 2012 |
Bridging two worlds: principled game-based assessment in industry for playful learning at scale VE Owen, D Hughes Game-Based Assessment Revisited, 229-256, 2019 | 5 | 2019 |
Assessment in Game-Based Learning R Halverson, M Berland, VE Owen The SAGE Encyclopedia of Educational Technology 1, 45-48, 2015 | 4 | 2015 |
Using Learning Analytics to Support Educational Game Development: A Data-Driven Design Approach VE Owen American Educational Research Association, 2014 | 3 | 2014 |
Learning Analytics for Educational Game Design: Mapping Methods to Development VE Owen The Proceedings of the 10th Annual Games+Learning+Society Conference, 2014 | 2 | 2014 |