A comprehensive survey of indoor localization methods based on computer vision A Morar, A Moldoveanu, I Mocanu, F Moldoveanu, IE Radoi, V Asavei, ... Sensors 20 (9), 2641, 2020 | 128 | 2020 |
Human motion tracking & evaluation using Kinect V2 sensor H Alabbasi, A Gradinaru, F Moldoveanu, A Moldoveanu 2015 E-Health and Bioengineering Conference (EHB), 1-4, 2015 | 43 | 2015 |
Improving cybersecurity skills using network security virtual labs A Soceanu, M Vasylenko, A Gradinaru Proceedings of the International MultiConference of Engineers and Computer …, 2017 | 25 | 2017 |
The 3D UPB mixed reality campus: Challenges of mixing the real and the virtual A Moldoveanu, A Gradinaru, OM Ferche, L Ştefan 2014 18th International Conference on System Theory, Control and Computing …, 2014 | 25 | 2014 |
VIRTUAL REALITY-BASED BIOLOGY LEARNING MODULE. EA Shudayfat, A Moldoveanu, F Moldoveanu, A Grădinaru ELearning & Software for Education, 2013 | 13 | 2013 |
LibQuest-Revitalize Libraries and Reading Through Gamification. MA Băluțoiu, A Grădinaru, A Moldoveanu, F Moldoveanu, A Morar, ... eLearning & Software for Education 1, 2019 | 12 | 2019 |
Activity recognition for ambient assisted living using off-the-shelf motion sensing input devices E Cebanov, C Dobre, A Gradinaru, RI Ciobanu, VD Stanciu 2019 Global IoT Summit (GIoTS), 1-6, 2019 | 11 | 2019 |
3D game-like virtual environment for chemistry learning EA Shudayfat, F Moldoveanu, A Moldoveanu, A Grâdinaru, MI Dascalu Scientific Bulletin of UPB 76 (3), 2014 | 10 | 2014 |
Human motion tracking & evaluation using Kinect V2 sensor. 2015 E-Health and Bioengineering Conference (EHB) H Alabbasi, A Gradinaru, F Moldoveanu, A Moldoveanu IEEE, 2015 | 8 | 2015 |
Learning the bases of chemistry in a content rich, game based 3D MMO virtual environment EA Shudayfat, A Moldoveanu, A Gradinaru The International Scientific Conference eLearning and Software for Education …, 2014 | 7 | 2014 |
Teaching/researching practically oriented ICT security topics using green mobility solutions within a virtual campus A Soceanu, M Vasylenko, A Gradinaru Proc. 7th International Multi-Conference on Complexity, Informatics and …, 2016 | 6 | 2016 |
Smart solution for the detection of preeclampsia I Marin, N Goga, A Vasilateanu, A Gradinaru, V Racovita 2019 E-Health and Bioengineering Conference (EHB), 1-4, 2019 | 5 | 2019 |
Designing a virtual reality learning management system A Gradinaru, A Moldoveanu, F Moldoveanu The International Scientific Conference eLearning and Software for Education …, 2018 | 5 | 2018 |
LibrARy–enriching the cultural physical spaces with collaborative AR content AC Ifrim, F Moldoveanu, A Moldoveanu, A Grădinaru International Conference on Human-Computer Interaction, 626-638, 2021 | 4 | 2021 |
Kinect v2 evaluation for in-home medical rehabilitation scenarios A Gradinaru, A Moldoveanu Romanian Journal of Human-Computer Interaction 9 (1), 1-18, 2016 | 4 | 2016 |
Prototyping a 3D MMO virtual environment for chemistry learning EA Shudayfat, F Moldoveanu The International Scientific Conference eLearning and Software for Education …, 2014 | 3 | 2014 |
CASE STUDY-OPEN SIMULATOR FOR 3D MMO EDUCATION. A GRĂDINARU, A Moldoveanu, V Asavei, SA PIŞTIRICĂ eLearning & Software for Education, 2015 | 2* | 2015 |
LIBQUEST INITIAL PROTOTYPE-MIXED-REALITY QUESTS TO REVITALIZE LIBRARIES AND READING. MA BĂLUȘOIU, A Grădinaru, A Moldoveanu, F Moldoveanu, AK Nazare eLearning & Software for Education 1, 2020 | 1 | 2020 |
Virtual Sports Training System Using Kinect V2 Sensor H Alabbasi, A Gradinaru, F Moldoveanu, A Moldoveanu University Politehnica Of Bucharest Scientific Bulletin Series C-Electrical …, 2016 | 1 | 2016 |
Massively multiplayer online virtual spaces–classification, technologies and trends V Asavei, A Gradinaru, A Moldoveanu, SA Pistirica, O Poncea, A Butean UPB Scientific Bulletin, Series C 78, 3-16, 2016 | 1 | 2016 |