Hooked on smartphones: an exploratory study on smartphone overuse among college students U Lee, J Lee, M Ko, C Lee, Y Kim, S Yang, K Yatani, G Gweon, KM Chung, ... Proceedings of the SIGCHI conference on human factors in computing systems …, 2014 | 269 | 2014 |
NUGU: a group-based intervention app for improving self-regulation of limiting smartphone use M Ko, S Yang, J Lee, C Heizmann, J Jeong, U Lee, D Shin, K Yatani, ... Proceedings of the 18th ACM conference on computer supported cooperative …, 2015 | 202 | 2015 |
FamiLync: facilitating participatory parental mediation of adolescents' smartphone use M Ko, S Choi, S Yang, J Lee, U Lee Proceedings of the 2015 ACM International Joint Conference on Pervasive and …, 2015 | 128 | 2015 |
The politics of comments: predicting political orientation of news stories with commenters' sentiment patterns S Park, M Ko, J Kim, Y Liu, J Song Proceedings of the ACM 2011 conference on Computer supported cooperative …, 2011 | 124 | 2011 |
Lock n'LoL: group-based limiting assistance app to mitigate smartphone distractions in group activities M Ko, S Choi, K Yatani, U Lee Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems …, 2016 | 123 | 2016 |
LocknType: Lockout task intervention for discouraging smartphone app use J Kim, J Park, H Lee, M Ko, U Lee Proceedings of the 2019 CHI conference on human factors in computing systems …, 2019 | 95 | 2019 |
GoalKeeper: Exploring Interaction Lockout Mechanisms for Regulating Smartphone Use J Kim, H Jung, M Ko, U Lee Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous …, 2019 | 81 | 2019 |
Let’s FOCUS: mitigating mobile phone use in college classrooms I Kim, G Jung, H Jung, M Ko, U Lee Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous …, 2017 | 61 | 2017 |
Every little helps: Understanding donor behavior in a crowdfunding platform for non-profits A Song, H Lee, M Ko, U Lee Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human …, 2015 | 30 | 2015 |
Supporting temporary non-use of smartphones U Lee, S Yang, M Ko, J Lee CHI14 Workshop: Refusing, Limitng, Departing: Why We Should Study Technology …, 2014 | 29 | 2014 |
NewsCube 2.0: an exploratory design of a social news website for media bias mitigation S Park, M Ko, J Kim, HJ Choi, J Song Workshop on Social Recommender Systems, 1-5, 2011 | 28 | 2011 |
Cross-cultural comparison of interactive streaming services: Evidence from Twitch S Oh, J Kim, H Ji, E Park, J Han, M Ko, M Lee Telematics and Informatics 55, 101434, 2020 | 22 | 2020 |
Behind the scenes of K-pop fandom: unveiling K-pop fandom collaboration network J Kang, J Kim, M Yang, E Park, M Ko, M Lee, J Han Quality & Quantity, 1-22, 2021 | 21 | 2021 |
LockDoll: providing ambient feedback of smartphone usage within social interaction S Choi, H Jeong, M Ko, U Lee Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors …, 2016 | 21 | 2016 |
Let's focus: location-based intervention tool to mitigate phone use in college classrooms I Kim, G Jung, H Jung, M Ko, U Lee Proceedings of the 2017 ACM International Joint Conference on Pervasive and …, 2017 | 19 | 2017 |
TermBall: Tracking and Predicting Evolution Types of Research Topics by Using Knowledge Structures in Scholarly Big Data C Balili, U Lee, A Segev, J Kim, M Ko IEEE Access 8, 108514-108529, 2020 | 18 | 2020 |
What makes sports fans interactive? Identifying factors affecting chat interactions in online sports viewing M Ko, J Yeo, J Lee, U Lee, YJ Jang PloS one 11 (2), e0148377, 2016 | 18 | 2016 |
A Review of Deep Learning Applications for Railway Safety K Oh, M Yoo, N Jin, J Ko, J Seo, H Joo, M Ko Applied Sciences 12 (20), 10572, 2022 | 14 | 2022 |
Alliance for My Idol: Analyzing the K-pop Fandom Collaboration Network J Kang, M Lee, E Park, M Ko, M Lee, J Han Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing …, 2019 | 14 | 2019 |
Understanding mass interactions in online sports viewing: Chatting motives and usage patterns M Ko, S Choi, J Lee, U Lee, A Segev ACM Transactions on Computer-Human Interaction (TOCHI) 23 (1), 1-27, 2016 | 13 | 2016 |