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Hao Li
Hao Li
在 stanford.edu 的电子邮件经过验证 - 首页
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VRFromX: from scanned reality to interactive virtual experience with human-in-the-loop
A Ipsita, H Li, R Duan, Y Cao, S Chidambaram, M Liu, K Ramani
Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing …, 2021
342021
See, hear, and feel: Smart sensory fusion for robotic manipulation
H Li*, Y Zhang*, J Zhu, S Wang, MA Lee, H Xu, E Adelson, L Fei-Fei, ...
6th Annual Conference on Robot Learning, 2022
332022
The OBJECTFOLDER BENCHMARK: Multisensory Learning with Neural and Real Objects
R Gao*, Y Dou*, H Li*, T Agarwal, J Bohg, Y Li, L Fei-Fei, J Wu
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2023
152023
Sonicverse: A Multisensory Simulation Platform for Embodied Household Agents that See and Hear
R Gao*, H Li*, G Dharan, Z Wang, C Li, F Xia, S Savarese, L Fei-Fei, J Wu
2023 IEEE International Conference on Robotics and Automation (ICRA), 2023
42023
Navigation and 3D Surface Reconstruction from Passive Whisker Sensing
MA Lin, H Li, C Xing, MR Cutkosky
arXiv preprint arXiv:2406.06038, 2024
12024
Grasp as You Say: Language-guided Dexterous Grasp Generation
YL Wei, JJ Jiang, C Xing, X Tan, XM Wu, H Li, M Cutkosky, WS Zheng
arXiv preprint arXiv:2405.19291, 2024
12024
The Design of a Virtual Prototyping System for Authoring Interactive Virtual Reality Environments From Real-World Scans
A Ipsita*, R Duan*, H Li*, S Chidambaram, Y Cao, M Liu, A Quinn, ...
Journal of Computing and Information Science in Engineering 24 (3), 2024
12024
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