Putting a Second Life “metaverse” skin on learning management systems J Kemp, D Livingstone Proceedings of the Second Life education workshop at the Second Life …, 2006 | 432 | 2006 |
Turing's test and believable AI in games D Livingstone Computers in Entertainment (CIE) 4 (1), 6-es, 2006 | 184 | 2006 |
From multi-user virtual environment to 3D virtual learning environment D Livingstone, J Kemp, E Edgar ALT-J 16 (3), 139-150, 2008 | 142 | 2008 |
Integrating web-based and 3D learning environments: Second Life meets Moodle D Livingstone, J Kemp CEPIS UPGRADE: European Journal for the Informatics Professional 2008 (3), 8-14, 2008 | 137 | 2008 |
SLOODLE: Connecting VLE tools with emergent teaching practice in Second Life JW Kemp, D Livingstone, PR Bloomfield British Journal of Educational Technology 40 (3), 551-555, 2009 | 128 | 2009 |
Massively multi-learner: Recent advances in 3D social environments D Livingstone, J Kemp Computing and Information Systems Journal, 2006 | 87 | 2006 |
Researching learning in virtual worlds A Peachey, G Julia, D Livingstone, S Smith-Robbins Springer, 2010 | 84 | 2010 |
The evolution of dialect diversity D Livingstone Simulating the evolution of language, 99-117, 2002 | 53 | 2002 |
Modelling the evolution of linguistic diversity D Livingstone, C Fyfe European Conference on Artificial Life, 704-708, 1999 | 50 | 1999 |
Using virtual worlds for role play simulation in child and adolescent psychiatry: an evaluation study AK Vallance, A Hemani, V Fernandez, D Livingstone, K McCusker, ... The Psychiatric Bulletin 38 (5), 204-210, 2014 | 37 | 2014 |
Biologically inspired artificial intelligence for computer games D Charles, C Fyfe, D Livingstone, S McGlinchey IGI Global, 2007 | 37 | 2007 |
Modelling language-physiology coevolution D Livingstone, C Fyfe na, 2000 | 30 | 2000 |
Simple mobile phone-based games to adjust the player's behaviour and social norms H Hildmann, A Uhlemann, D Livingstone International Journal of Mobile Learning and Organisation 3 (3), 289-305, 2009 | 24 | 2009 |
Intelligent interfaces for digital games D Livingstone, D Charles Proceedings of the AAAI-04 Workshop on Challenges in Game Artificial …, 2004 | 23 | 2004 |
A mobile phone based virtual pet to teach social norms and behaviour to children H Hildmann, A Uhlemann, D Livingstone 2008 Second IEEE International Conference on Digital Game and Intelligent …, 2008 | 22 | 2008 |
Archaeological storytelling in games D Livingstone, SJJ Louchart, S Jeffrey | 19 | 2016 |
Symbolic Reasoning for Hearthstone A Stiegler, KP Dahal, J Maucher, D Livingstone IEEE Transactions on Games 10 (2), 113-127, 2017 | 17 | 2017 |
Immersive learning and assessment with quizHUD PR Bloomfield, D Livingstone Computing and Information System Journal 13 (1), 20-26, 2009 | 17 | 2009 |
Second Life Is Dead, Long Live Second Life? D Livingstone Educause Review 46 (2), 62-63, 2011 | 16 | 2011 |
Mixed-methods and mixed-worlds: Engaging globally distributed user groups for extended evaluation and studies D Livingstone, PR Bloomfield Researching learning in virtual worlds, 159-176, 2010 | 16 | 2010 |