The role of interaction in virtual embodiment: Effects of the virtual hand representation F Argelaguet, L Hoyet, M Trico, A Lécuyer 2016 IEEE virtual reality (VR), 3-10, 2016 | 388 | 2016 |
Avatar and sense of embodiment: Studying the relative preference between appearance, control and point of view R Fribourg, F Argelaguet, A Lécuyer, L Hoyet IEEE transactions on visualization and computer graphics 26 (5), 2062-2072, 2020 | 140 | 2020 |
“Wow! i have six Fingers!”: Would You accept structural changes of Your hand in Vr? L Hoyet, F Argelaguet, C Nicole, A Lécuyer Frontiers in Robotics and AI 3, 27, 2016 | 133 | 2016 |
Sleight of hand: perception of finger motion from reduced marker sets L Hoyet, K Ryall, R McDonnell, C O'Sullivan Proceedings of the ACM SIGGRAPH symposium on interactive 3D graphics and …, 2012 | 74 | 2012 |
A survey on deep learning for skeleton‐based human animation L Mourot, L Hoyet, F Le Clerc, F Schnitzler, P Hellier Computer Graphics Forum 41 (1), 122-157, 2022 | 71 | 2022 |
Virtual co-embodiment: evaluation of the sense of agency while sharing the control of a virtual body among two individuals R Fribourg, N Ogawa, L Hoyet, F Argelaguet, T Narumi, M Hirose, ... IEEE Transactions on Visualization and Computer Graphics 27 (10), 4023-4038, 2020 | 68 | 2020 |
Influence of personality traits and body awareness on the sense of embodiment in virtual reality D Dewez, R Fribourg, F Argelaguet, L Hoyet, D Mestre, M Slater, ... 2019 IEEE international symposium on mixed and augmented reality (ISMAR …, 2019 | 65 | 2019 |
Evaluating the distinctiveness and attractiveness of human motions on realistic virtual bodies L Hoyet, K Ryall, K Zibrek, H Park, J Lee, J Hodgins, C O'sullivan ACM Transactions on Graphics (TOG) 32 (6), 1-11, 2013 | 59 | 2013 |
Exploring the effect of motion type and emotions on the perception of gender in virtual humans K Zibrek, L Hoyet, K Ruhland, R Mcdonnell ACM Transactions on Applied Perception (TAP) 12 (3), 1-20, 2015 | 56* | 2015 |
Studying gaze behaviour during collision avoidance with a virtual walker: Influence of the virtual reality setup F Berton, AH Olivier, J Bruneau, L Hoyet, J Pettré 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 717-725, 2019 | 55 | 2019 |
Studying the sense of embodiment in VR shared experiences R Fribourg, F Argelaguet, L Hoyet, A Lécuyer 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 273-280, 2018 | 54 | 2018 |
Emotion capture: Emotionally expressive characters for games C Ennis, L Hoyet, A Egges, R McDonnell Proceedings of motion on games, 53-60, 2013 | 50 | 2013 |
Push it real: Perceiving causality in virtual interactions L Hoyet, R McDonnell, C O'Sullivan ACM Transactions on Graphics (TOG) 31 (4), 1-9, 2012 | 41 | 2012 |
Eye-gaze activity in crowds: impact of virtual reality and density F Berton, L Hoyet, AH Olivier, J Bruneau, O Le Meur, J Pettré 2020 IEEE conference on virtual reality and 3D user interfaces (VR), 322-331, 2020 | 33 | 2020 |
The effect of gender and attractiveness of motion on proximity in virtual reality K Zibrek, B Niay, AH Olivier, L Hoyet, J Pettre, R McDonnell ACM Transactions on Applied Perception (TAP) 17 (4), 1-15, 2020 | 32 | 2020 |
Towards “avatar-friendly” 3D manipulation techniques: Bridging the gap between sense of embodiment and interaction in virtual reality D Dewez, L Hoyet, A Lécuyer, F Argelaguet Sanz Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems …, 2021 | 30 | 2021 |
Perceptual effect of shoulder motions on crowd animations L Hoyet, AH Olivier, R Kulpa, J Pettré ACM Transactions on Graphics (TOG) 35 (4), 1-10, 2016 | 29 | 2016 |
Crowd navigation in vr: exploring haptic rendering of collisions F Berton, F Grzeskowiak, A Bonneau, A Jovane, M Aggravi, L Hoyet, ... IEEE Transactions on Visualization and Computer Graphics 28 (7), 2589-2601, 2020 | 28 | 2020 |
Interactive animation of virtual humans based on motion capture data F Multon, R Kulpa, L Hoyet, T Komura Computer Animation and Virtual Worlds 20 (5‐6), 491-500, 2009 | 28 | 2009 |
Perceptual evaluation of motion editing for realistic throwing animations M Vicovaro, L Hoyet, L Burigana, C O'sullivan ACM Transactions on Applied Perception (TAP) 11 (2), 1-23, 2014 | 25* | 2014 |