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Yogi Udjaja
Yogi Udjaja
Chiba University and Bina Nusantara University
在 chiba-u.jp 的电子邮件经过验证
标题
引用次数
引用次数
年份
Gamification for Elementary Mathematics Learning in Indonesia
Y Udjaja, VS Guizot, N Chandra
International Journal of Electrical and Computer Engineering (IJECE) 8 (5), 2018
1002018
The effect of UI, UX and GX on video games
DP Kristiadi, Y Udjaja, B Supangat, RY Prameswara, HLHS Warnars, ...
2017 IEEE International Conference on Cybernetics and Computational …, 2017
58*2017
Gamification assisted language learning for Japanese language using expert point cloud recognizer
Y Udjaja
International Journal of Computer Games Technology 2018, 2018
572018
Green awareness through environmental knowledge and perceived quality
D Alamsyah, N Othman, M Bakri, Y Udjaja, R Aryanto
Management Science Letters 11 (1), 271-280, 2021
522021
A Gamification interactive typing for primary school visually impaired children in Indonesia
Yanfi, Y Udjaja, AC Sari
Procedia computer science 116, 638-644, 2017
452017
The use of role playing game for Japanese language learning
Y Udjaja, Renaldi, Steven, K Tanuwijaya, IK Wairooy
Procedia Computer Science 157, 298-305, 2019
322019
Green Customer Behavior: Mediation Model of Green Purchase
DP Alamsyah, Mulyani, Y Udjaja, NA Othman, NRW Ibrahim
International Journal of Psychosocial Rehabilitation 24 (05), 2568-2577, 2020
272020
Ekspanpixel Bladsy Stranica: Performance Efficiency Improvement of Making Front-End Website Using Computer Aided Software Engineering Tool
Y Udjaja
Procedia Computer Science 135, 292-301, 2018
192018
Customer behavior of green advertising: Confirmatory factor analysis
DP Alamsyah, NA Othman, R Aryanto, Y Udjaja
Adv. Sci. Technol. Eng. Syst. 6 (1), 833-841, 2021
12*2021
Improvement of E-learning quality by means of a recommendation system
FE Gunawan, A Maryanto, Y Udjaja, S Candra, B Soewito
2016 11th International Conference on Knowledge, Information and Creativity …, 2016
122016
Healthy elder: brain stimulation game for the elderly to reduce the risk of dementia
Y Udjaja, RY Rumagit, W Gazali, J Deni
Procedia Computer Science 179, 95-102, 2021
112021
Japanese language learning game “Miryoku” using android-based speech recognizer API
R Wibawa, A Lokacarya, F Kurniawan, Y Udjaja
Procedia Computer Science 216, 547-556, 2023
102023
The effect of game experience from counter-strike: global offensive
Sasmoko, J Harsono, Y Udjaja, Y Indrianti, J Moniaga
2019 International Conference of Artificial Intelligence and Information …, 2019
102019
Designing website e-learning based on integration of technology enhance learning and human computer interaction
Y Udjaja, Sasmoko, Y Indrianti, OA Rashwan, SA Widhoyoko
2018 2nd International conference on informatics and computational sciences …, 2018
10*2018
Experiential game learning design framework: mechanical content of serious game
Y Udjaja, D Ramdhan
Procedia Computer Science 216, 415-423, 2023
92023
The Repercussions of Game Multiplayer Online Battle Arena
Sasmoko, SA Halim, Y Indrianti, Y Udjaja, J Moniaga, BA Makalew
2019 International Conference of Artificial Intelligence and Information …, 2019
9*2019
ANDROID APPLICATION FOR DETECTION OF SKIN CANCER USING EXPERT SYSTEM
Y Udjaja
Social Economics and Ecology International Journal (SEEIJ) 2 (1), 54-61, 2018
92018
Immersive experience with non-player characters dynamic dialogue
MF Hasani, Y Udjaja
2021 1st International Conference on Computer Science and Artificial …, 2021
72021
User’s Demographic Characteristic on the Evaluation of Gamification Interactive Typing for Primary School Visually Impaired with System Usability Scale
Y Yanfi, Y Udjaja, AC Sari
Advances in Science, Technology and Engineering Systems Journal (ASTESJ) 5 …, 2020
62020
Teacher Engagement Interventions through ITEI Apps
Samoko, Y Indrianti, SA Widhoyoko, Y Udjaja, A Tanurwijaya
2018 6th International Conference on Cyber and IT Service Management (CITSM …, 2018
6*2018
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