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Mathias Fuchs
Mathias Fuchs
在 leuphana.de 的电子邮件经过验证 - 首页
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引用次数
引用次数
年份
Rethinking gamification
M Fuchs, S Fizek, P Ruffino, N Schrape
meson press, 2014
3602014
IPF‐LASSO: Integrative L1‐Penalized Regression with Penalty Factors for Prediction Based on Multi‐Omics Data
AL Boulesteix, R De Bin, X Jiang, M Fuchs
Computational and mathematical methods in medicine 2017 (1), 7691937, 2017
1042017
Gamification as twenty-first-century ideology
M Fuchs
Journal of gaming & virtual worlds 6 (2), 143-157, 2014
762014
Predigital precursors of gamification
M Fuchs
meson press, 2014
662014
Introduction: The quantified self and statistical bodies
P Abend, M Fuchs
Digital Culture & Society 2 (1), 5-22, 2016
392016
Ludic interfaces. Driver and product of gamification
M Fuchs
G| A| M| E Games As Art, Media, Entertainment 1 (1), 2012
382012
Digital Culture & Society (DCS): Vol. 2, Issue 1/2016-Quantified Selves and Statistical Bodies
P Abend, M Fuchs, R Reichert, A Richterich, K Wenz
transcript Verlag, 2016
302016
“Ruinensehnsucht”: Longing for decay in computer games
M Fuchs
Transactions of the Digital Games Research Association 3 (2), 2017
242017
Ludic interfaces
M Fuchs, G Russegger, MM Carbonell
Exploring videogames: Culture, design and identity, 31-40, 2013
192013
Phantasmal spaces: archetypical venues in computer games
M Fuchs
Bloomsbury Publishing USA, 2019
162019
From ‘first-person shooter’to multi-user knowledge spaces
M Fuchs, S Eckermann
Proceedings of Computational Semiotics for Games and New Media (COSIGN), 83-87, 2001
152001
Diversity of play
M Fuchs
meson Press, 2015
142015
Total gamification
M Fuchs
meson press, 2015
142015
Ludoarchaeology
M Fuchs
Games and Culture 9 (6), 528-538, 2014
142014
3D-printing, topology optimization and statistical learning: a case study
V Bhooshan, M Fuchs, S Bhooshan
Symposium on Simulation for Architecture and Urban Design, 107, 2017
122017
Subversive gamification
M Fuchs
Playful disruption of digital media, 181-191, 2018
112018
Rethinking gamification
S Fizek, M Fuchs, P Ruffino, N Schrape
Meson Press, Leuphana University of Lüneburg, Germany, 2014
102014
Minimization and estimation of the variance of prediction errors for cross-validation designs
M Fuchs, N Krautenbacher
Journal of Statistical Theory and Practice 10, 420-443, 2016
92016
Rethinking Gamification. Lüneburg
M Fuchs, S Fizek, P Ruffino, N Schrape
Ger: Meson, 2014
92014
Das Spiel und seine Grenzen
E Strouhal
Springer, 2010
92010
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