Mapping Learning and Game Mechanics for Serious Games Analysis S Arnab, T Lim, MB Carvalho, F Bellotti, S de Freitas, S Louchart, N Suttie, ... British Journal of Educational Technology, n/a-n/a, 2014 | 1024 | 2014 |
An activity theory-based model for serious games analysis and conceptual design MB Carvalho, F Bellotti, R Berta, A De Gloria, C Islas Sedano, ... Computers & Education 87, 166-181, 2015 | 444 | 2015 |
A case study on Service-Oriented Architecture for Serious Games MB Carvalho, F Bellotti, R Berta, A De Gloria, G Gazzarata, J Hu, ... Entertainment Computing 6, 1-10, 2015 | 90 | 2015 |
Narrative Serious Game Mechanics (NSGM)–Insights into the Narrative-Pedagogical Mechanism T Lim, S Louchart, N Suttie, JB Hauge, IA Stanescu, IM Ortiz, ... Games for Training, Education, Health and Sports, 23-34, 2014 | 49 | 2014 |
The LM-GM framework for Serious Games Analysis T Lim, MB Carvalho, F Bellotti, S Arnab, S de Freitas, S Louchart, N Suttie, ... | 47* | |
Deploying Serious Games for Management in Higher Education: lessons learned and good practices JB Hauge, F Bellotti, R Nadolski, M Kickmeier-Rust, R Berta, M Carvalho European Conference on Games Based Learning, 225, 2013 | 40 | 2013 |
Serious games for learning: a model and a reference architecture for efficient game development MB Carvalho Technische Universiteit Eindhoven, 2017 | 37 | 2017 |
Field assessment of Serious Games for Entrepreneurship in Higher Education JB Hauge, F Bellotti, R Berta, MB Carvalho, A De Gloria, E Lavagnino, ... Journal of Convergence Information Technology (JCIT) 8 (August), 1-12, 2013 | 34 | 2013 |
Towards a Service-Oriented Architecture framework for educational serious games MB Carvalho, F Bellotti, J Hu, JB Hauge, R Berta, A De Gloria, ... 2015 IEEE 15th International Conference on Advanced Learning Technologies …, 2015 | 29 | 2015 |
Collaborative and cooperative games: Facts and assumptions CI Sedano, MB Carvalho, N Secco, CS Longstreet Collaboration Technologies and Systems (CTS), 2013 International Conference …, 2013 | 27 | 2013 |
The 11 th International Scientific Conference eLearning and Software for Education Bucharest, April 23-24, 2015 JB HAUGE, IA STĂNESCU, A ŞTEFAN, MB CARVALHO, T LIM, ... | 21* | |
SERIOUS GAME MECHANICS AND OPPORTUNITIES FOR REUSE. JB Hauge, IA Stanescu, A Stefan, MB Carvalho, T Lim, S Louchart, ... eLearning & Software for Education, 2015 | 14 | 2015 |
Serious Game Mechanics, Workshop on the Ludo-Pedagogical Mechanism T Lim, S Louchart, N Suttie, JB Hauge, IA Stanescu, F Bellotti, ... Games for Training, Education, Health and Sports, 186-189, 2014 | 14 | 2014 |
Learning analytics for a puzzle game to discover the puzzle-solving tactics of players M Vahdat, MB Carvalho, M Funk, M Rauterberg, J Hu, D Anguita European Conference on Technology Enhanced Learning, 673-677, 2016 | 10 | 2016 |
Integrating gamification in mechanical engineering systems to support knowledge processes JM Baalsrud Hauge, IA Stănescu, MB Carvalho, A Stefan, M Banica, ... International Design Engineering Technical Conferences and Computers and …, 2015 | 9 | 2015 |
The Journey: a service-based adaptive Serious Game on probability MB Carvalho, F Bellotti, R Berta, F Curatelli, A De Gloria, G Gazzarata, ... Games and Learning Alliance, 97-106, 2014 | 9 | 2014 |
EAI Endorsed Transactions JB Hauge, F Bellotti, R Nadolski, R Berta, MB Carvalho | 7* | 2014 |
Serious Games Design A tutorial F Bellotti, R Berta, M Carvalho, A De Gloria, A Wiedemann | 5 | |
Explanation Versus Prediction: Statistical Differences in Detecting Fraudulent Events Do Not Necessarily Have Predictive Power. AM Tinga, W Kuperus, MB Carvalho, MM Louwerse CogSci, 2975-2980, 2019 | 4 | 2019 |
Designing for Low-literacy Users: a Framework for Analysis of User-Centred Design Methods MB Carvalho University of Tampere, 2011 | 4 | 2011 |