Adaptive gamification for learning environments E Lavoué, B Monterrat, M Desmarais, S George IEEE Transactions on Learning Technologies 12 (1), 16-28, 2018 | 246 | 2018 |
Tools and methods for efficiently designing serious games I Marfisi-Schottman, S George, F Tarpin-Bernard Proceedings of the 4th Europeen Conference on Games Based Learning ECGBL …, 2010 | 178 | 2010 |
Apprentissage collectif à distance. SPLACH: un environnement informatique support d’une pédagogie de projet S George Doctoral dissertation, 2001 | 160* | 2001 |
A player model for adaptive gamification in learning environments B Monterrat, M Desmarais, E Lavoué, S George Artificial Intelligence in Education: 17th International Conference, AIED …, 2015 | 123 | 2015 |
Adaptation of gaming features for motivating learners B Monterrat, É Lavoué, S George Simulation & Gaming 48 (5), 625-656, 2017 | 103 | 2017 |
Motivation for learning: Adaptive gamification for web-based learning environments B Monterrat, É Lavoué, S George 6th International conference on computer supported education (CSEDU 2014 …, 2014 | 87 | 2014 |
Immersion and persistence: Improving learners’ engagement in authentic learning situations G Loup, A Serna, S Iksal, S George Adaptive and Adaptable Learning: 11th European Conference on Technology …, 2016 | 72 | 2016 |
Approche instrumentale des banques de ressources éducatives J Contamines, S George, R Hotte Sciences et techniques éducatives 10, p. 157-178, 2003 | 64 | 2003 |
Identifying learner's engagement in learning games: A qualitative approach based on learner's traces of interaction P Bouvier, E Lavoué, K Sehaba, S George 5th International Conference on Computer Supported Education (CSEDU 2013 …, 2013 | 57 | 2013 |
TrAVis to enhance students’ self-monitoring in online learning supported by computer-mediated communication tools M May, S George, P Prévôt Computer Information Systems and Industrial Management Applications 3, 623-634, 2011 | 57 | 2011 |
TrAVis to enhance online tutoring and learning activities: Real‐time visualization of students tracking data M May, S George, P Prévôt Interactive Technology and Smart Education 8 (1), 52-69, 2011 | 54 | 2011 |
EDoS: An authoring environment for serious games design based on three models T Chi Dung, S George, I Marfisi-Schottman 4th Europeen Conference on Games Based Learning ECGBL2010, 393-402, 2010 | 54 | 2010 |
Project-based learning as a basis for a CSCL environment: An example in educational robotics S George, P Leroux First European Conference on Computer-Supported Collaborative Learning (Euro …, 2001 | 54 | 2001 |
Analyse automatique de conversations textuelles synchrones d'apprenants pour la détermination de comportements sociaux S George STICEF (Sciences et Technologies de l'Information et de la Communication …, 2004 | 44 | 2004 |
Toward an adaptive gamification system for learning environments B Monterrat, É Lavoué, S George Computer Supported Education: 6th International Conference, CSEDU 2014 …, 2015 | 42 | 2015 |
E-learning standards as a basis for contextual forums design S George, H Labas Computers in Human Behavior 24 (2), 138-152, 2008 | 42 | 2008 |
Toward personalized gamification for learning environments B Monterrat, É Lavoué, S George 4th Workshop on Motivational and Affective Aspects in Technology Enhanced …, 2013 | 41 | 2013 |
Privacy concerns in e-learning: Is UsingTracking system a threat? M May, S George International Journal of Information and Education Technology 1 (1), 1, 2011 | 38 | 2011 |
Towards industrialized conception and production of serious games I Marfisi-Schottman, A Sghaier, S George, F Tarpin-Bernard, P Prévôt arXiv preprint arXiv:0911.4262, 2009 | 36 | 2009 |
A closer look at tracking human and computer interactions in web‐based communications M May, S George, P Prévôt Interactive Technology and Smart Education 5 (3), 170-188, 2008 | 36 | 2008 |