Gaming the quantified self JR Whitson Surveillance & society 11 (1/2), 163-176, 2013 | 489 | 2013 |
Foucault's fitbit: Governance and gamification JR Whitson | 150 | 2015 |
The Missing Producer: Rethinking indie cultural production in terms of entrepreneurship, relational labour, and sustainability JR Whitson, B Simon, F Parker European Journal of Cultural Studies 24 (2), 606-627, 2021 | 109 | 2021 |
Identity theft and the care of the virtual self JR Whitson, KD Haggerty Economy and Society 37 (4), 572-594, 2008 | 93 | 2008 |
Megabooth: The cultural intermediation of indie games F Parker, JR Whitson, B Simon new media & society 20 (5), 1953-1972, 2018 | 83 | 2018 |
The new spirit of capitalism in the game industry JR Whitson Television & New Media 20 (8), 789-801, 2019 | 76 | 2019 |
Once more with feeling: Game design patterns for learning in the affective domain C Dormann, JR Whitson, M Neuvians Games and Culture 8 (4), 215-237, 2013 | 75 | 2013 |
Voodoo software and boundary objects in game development: How developers collaborate and conflict with game engines and art tools JR Whitson new media & society 20 (7), 2315-2332, 2018 | 60 | 2018 |
What Can We Learn from Studio Studies Ethnographies? A ‘messy’account of game development materiality, learning, and expertise JR Whitson Games and Culture, 2018 | 54 | 2018 |
Gamifying research: Strategies, opportunities, challenges, ethics S Deterding, A Canossa, C Harteveld, S Cooper, LE Nacke, JR Whitson Proceedings of the 33rd annual ACM conference extended abstracts on human …, 2015 | 45 | 2015 |
Game design by numbers: Instrumental play and the quantitative shift in the digital game industry JR Whitson Carleton University, 2013 | 45 | 2013 |
The'console ship is sinking'and what this means for indies J Whitson Loading... 7 (11), 2013 | 44 | 2013 |
Game studies meets surveillance studies at the edge of digital culture: An introduction to a special issue on surveillance, games and play JR Whitson, B Simon Surveillance & Society 12 (3), 309-319, 2014 | 43 | 2014 |
Productive play: The shift from responsible consumption to responsible production J Whitson, M French Journal of Consumer Culture 21 (1), 14-33, 2021 | 37 | 2021 |
Social gaming for change: Facebook unleashed JR Whitson, C Dormann First Monday, 2011 | 37 | 2011 |
Neo-immersion: Awareness and engagement in gameplay J Whitson, C Eaket, B Greenspan, MQ Tran, N King Proceedings of the 2008 Conference on Future Play: Research, Play, Share …, 2008 | 35 | 2008 |
Surveillance and democracy in the digital enclosure JR Whitson Surveillance and democracy, 247-262, 2010 | 22 | 2010 |
Second Life and governing deviance in virtual worlds J Whitson, A Doyle Technocrime, 88-111, 2013 | 18 | 2013 |
A Report on Camera Surveillance in Canada: Part One Surveillance Camera Awareness Network (SCAN), W Deisman SCAN, 2009 | 17 | 2009 |
Rule making and rule breaking: game development and the governance of emergent behaviour JR Whitson The Fibreculture Journal 16, 1, 2010 | 14 | 2010 |