What medical educators need to know about “Web 2.0” JB McGee, M Begg Medical teacher 30 (2), 164-169, 2008 | 194 | 2008 |
Game-informed learning: Applying computer game processes to higher education M Begg, D Dewhurst, H Macleod Innovate: Journal of Online Education 1 (6), 2005 | 146 | 2005 |
Leveraging game-informed healthcare education M Begg Medical teacher 30 (2), 155-158, 2008 | 82 | 2008 |
Transforming professional healthcare narratives into structured game-informed-learning activities M Begg, R Ellaway, D Dewhurst, H Macleod Innovate: Journal of Online Education 3 (6), 2007 | 42 | 2007 |
Online virtual patients–a driver for change in medical and healthcare professional education in developing countries? D Dewhurst, E Borgstein, ME Grant, M Begg Medical teacher 31 (8), 721-724, 2009 | 39 | 2009 |
In a Glass Darkly: identity, agency and the role of the learning technologist in shaping the learning environment R Ellaway, M Begg, D Dewhurst, H Macleod E-Learning and Digital Media 3 (1), 75-87, 2006 | 34 | 2006 |
Virtual patients: considerations of narrative and game play M Begg, R Ellaway, D Dewhurst, H Macleod Digital Game Based Learning, Proc. of the 4th International Symp. For …, 2006 | 24 | 2006 |
eDrugCalc: an online self‐assessment package to enhance medical students' drug dose calculation skills DS McQueen, MJ Begg, SRJ Maxwell British journal of clinical pharmacology 70 (4), 492-499, 2010 | 22 | 2010 |
Can medical students from two cultures learn effectively from a shared web‐based learning environment? P Evans, Y Suzuki, M Begg, W Lam Medical education 42 (1), 27-33, 2008 | 20 | 2008 |
Virtual patients: practical advice for clinical authors using Labyrinth M Begg The clinical teacher 7 (3), 202-205, 2010 | 15 | 2010 |
Logos and Mythos: the political dilemmas of Web 2.0 in an accreditation-driven educational environment M Begg, R Ellaway, D Dewhurst, H Macleod Digital Difference, 71-82, 2011 | 10 | 2011 |
Game-informed learning and teaching in healthcare education. M Begg Health Information on the Internet, 2008 | 6 | 2008 |
An evaluation of the effectiveness of online clinical ‘quandaries’ in promoting effective clinical decision making by trainee clinical psychologists K McKenzie, C O’Shea, H McLeod, M Begg Journal of Practice Teaching in Social Work and Health 8 (2), 7-24, 2008 | 4 | 2008 |
Logos and mythos: The dilemma of learning technology provision in an accreditation-driven educational environment' M Begg, R Ellaway, D Dewhurst, H Macleod Ideas in Cyberspace Education Conference, Loch Lomond, Scotland, 21-23, 2007 | 4 | 2007 |
Transforming professional healthcare narratives into structured game-informed-learning activities. Innovate 3 (6). Retrieved on July, 13, 2009 M Begg, R Ellaway, D Dewhurst, H Macleod | 2 | 2007 |
Process, truth and consequence: Informal reflections on games, game communities and their use within higher education M Begg, D Dewhurst, R Ellaway Learning Technology Section, College of Medicine and Veterinary Medicine …, 2004 | 2 | 2004 |
Making the virtual real: The true challenge for digital learning M Begg, R Ellaway Association for Medical Education in Europe (AMEE) Meeting, September2003 …, 2003 | 2 | 2003 |
Game Informed Virtual Patients: Catalysts for Online Learning Communities and Professional Development of Medical Teachers M Begg, D Dewhurst, M Ross Cases on Digital Technologies in Higher Education: Issues and Challenges …, 2010 | 1 | 2010 |
Learning Analytics: early warnings and predictors of performance in online learning environments for trainees in surgery P Smith, M Hammond, W Alexander, M Begg Association for Medical Education in Europe (AMEE) conference, 2015 | | 2015 |
6. LOGOS AND MYTHOS M BEGG, R ELLAWAY, D DEWHURST, H MACLEOD Digital Difference: Perspectives on Online Learning 50, 73, 2011 | | 2011 |