RiftArt: Bringing Masterpieces in the Classroom through Immersive Virtual Reality. A Casu, LD Spano, F Sorrentino, R Scateni STAG, 77-84, 2015 | 61 | 2015 |
Fitmersive games: Fitness gamification through immersive VR E Tuveri, L Macis, F Sorrentino, LD Spano, R Scateni Proceedings of the International Working Conference on Advanced Visual …, 2016 | 42 | 2016 |
Post-it notes: supporting teachers in authoring vocabulary game contents F Sorrentino, LD Spano Multimedia Tools and Applications 78, 23049-23074, 2019 | 14 | 2019 |
Controlling a planetarium software with a Kinect or in a multi-touch table: a comparison E Tuveri, SA Iacolina, F Sorrentino, LD Spano, R Scateni Proceedings of the Biannual Conference of the Italian Chapter of SIGCHI, 1-4, 2013 | 14 | 2013 |
Speaky notes learn languages with augmented reality F Sorrentino, LD Spano, R Scateni 2015 International Conference on Interactive Mobile Communication …, 2015 | 12 | 2015 |
Wobo: Multisensorial travels through oculus rift S Fibbi, LD Spano, F Sorrentino, R Scateni Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human …, 2015 | 11 | 2015 |
VisitAR: a mobile application for tourism using AR G Michele, DD Michele, S Fabio SIGGRAPH Asia 2013 Symposium on Mobile Graphics and Interactive Applications …, 2013 | 9 | 2013 |
SuperAvatar children and mobile tourist guides become friends using superpowered avatars F Sorrentino, LD Spano, R Scateni 2015 International Conference on Interactive Mobile Communication …, 2015 | 7 | 2015 |
AR Turn-by-turn navigation in small urban areas and information browsing G Cherchi, F Sorrentino, R Scateni | 6 | 2014 |
Smart mirror where i stand, who is the leanest in the sand? M Saba, R Scateni, F Sorrentino, LD Spano, S Colantonio, D Giorgi, ... Universal Access in Human-Computer Interaction. Access to Learning, Health …, 2015 | 4 | 2015 |
CLICK AND SHARE: A FACE RECOGNITION TOOL FOR THE MOBILE COMMUNITY S Casti, F Sorrentino, LD Spano, R Scateni, VO Cagliari | 4 | 2014 |
Smart furniture and technologies for supporting distributed learning groups M Senis, G Atzori, F Sorrentino, LD Spano, G Fenu Proceedings of the 12th Biannual Conference on Italian SIGCHI Chapter, 1-6, 2017 | 2 | 2017 |
A Seamless Pipeline for the Acquisition of the Body Shape: the Virtuoso Case Study. M Saba, F Sorrentino, A Muntoni, S Casti, G Cherchi, A Carcangiu, ... STAG, 71-80, 2017 | 2 | 2017 |
ChIP: teaching coding in primary schools F Sorrentino, LD Spano, S Casti, A Carcangiu, F Corda, G Cherchi, ... CEUR Workshop Proceedings 1910, 106-110, 2017 | 2 | 2017 |
Interactive shops: how the customer can deal with them both from inside and outside F Sorrentino, LD Spano, R Scateni Proceedings of the 11th Biannual Conference of the Italian SIGCHI Chapter, 78-81, 2015 | 2 | 2015 |
CHROMAGRAM: A real-time Chroma Key application for mobile devices F Corda, F Sorrentino, R Scateni | 2 | 2014 |
Talking heads on mobile devices F Sorrentino, R Scateni Proceedings of the 3rd Symposium on Facial Analysis and Animation, 1-1, 2012 | 2 | 2012 |
3D-ize U! A Real-time 3D Head-model Texture Generator for Android. S Boi, F Sorrentino, S Marras, R Scateni Eurographics Italian Chapter Conference 11, 41-46, 2011 | 2 | 2011 |
SnAIR drum: A gesture interface for rhythm practice F Cau, A Carcangiu, F Sorrentino, LD Spano CEUR Workshop Proceedings 1910, 116-119, 2017 | 1 | 2017 |
Internet of t (eac) hings: Assessing children's learning in the IoT era F Sorrentino, LD Spano, R Scateni CEUR WORKSHOP PROCEEDINGS 1602, 31-35, 2016 | 1 | 2016 |